_cl_playermodel models/player/erebus.iqm
_cl_playerskin 0
-
seta cl_reticle 1 "control for toggling whether ANY zoom reticles are shown"
seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (brakes image proportions)"
seta cl_reticle_item_nex 1 "draw aiming reticle for the nex weapon's zoom, 0 disables and values between 0 and 1 change alpha"
exec physicsX.cfg
exec turrets.cfg
exec vehicles.cfg
+exec crosshairs.cfg
// load console command aliases and settings
exec commands.cfg