#include "quakedef.h"
-#if MEMPARANOIA
+#ifdef WIN32
+#include <windows.h>
+#else
+#include <unistd.h>
+#endif
+
#ifdef _MSC_VER
#include <vadefs.h>
#else
#endif
#define MEMHEADER_SENTINEL_FOR_ADDRESS(p) ((sentinel_seed ^ (unsigned int) (uintptr_t) (p)) + sentinel_seed)
unsigned int sentinel_seed;
-#else
-#define MEMHEADER_SENTINEL1 0xDEADF00D
-#define MEMHEADER_SENTINEL2 0xDF
-#endif
+
+// LordHavoc: enables our own low-level allocator (instead of malloc)
+#define MEMCLUMPING 0
+#define MEMCLUMPING_FREECLUMPS 0
#if MEMCLUMPING
-#define MEMCLUMP_SENTINEL 0xABADCAFE
+// smallest unit we care about is this many bytes
+#define MEMUNIT 128
+// try to do 32MB clumps, but overhead eats into this
+#define MEMWANTCLUMPSIZE (1<<29)
+// give malloc padding so we can't waste most of a page at the end
+#define MEMCLUMPSIZE (MEMWANTCLUMPSIZE - MEMWANTCLUMPSIZE/MEMUNIT/32 - 128)
+#define MEMBITS (MEMCLUMPSIZE / MEMUNIT)
+#define MEMBITINTS (MEMBITS / 32)
+
+typedef struct memclump_s
+{
+ // contents of the clump
+ unsigned char block[MEMCLUMPSIZE];
+ // should always be MEMCLUMP_SENTINEL
+ unsigned int sentinel1;
+ // if a bit is on, it means that the MEMUNIT bytes it represents are
+ // allocated, otherwise free
+ unsigned int bits[MEMBITINTS];
+ // should always be MEMCLUMP_SENTINEL
+ unsigned int sentinel2;
+ // if this drops to 0, the clump is freed
+ size_t blocksinuse;
+ // largest block of memory available (this is reset to an optimistic
+ // number when anything is freed, and updated when alloc fails the clump)
+ size_t largestavailable;
+ // next clump in the chain
+ struct memclump_s *chain;
+}
+memclump_t;
+
+#if MEMCLUMPING == 2
+static memclump_t masterclump;
#endif
+static memclump_t *clumpchain = NULL;
+#endif
+
cvar_t developer_memory = {0, "developer_memory", "0", "prints debugging information about memory allocations"};
cvar_t developer_memorydebug = {0, "developer_memorydebug", "0", "enables memory corruption checks (very slow)"};
-mempool_t *poolchain = NULL;
+static mempool_t *poolchain = NULL;
-void *_Mem_Alloc(mempool_t *pool, size_t size, const char *filename, int fileline)
+#if MEMCLUMPING != 2
+// some platforms have a malloc that returns NULL but succeeds later
+// (Windows growing its swapfile for example)
+static void *attempt_malloc(size_t size)
{
-#if MEMCLUMPING
- int i, j, k, needed, endbit, largest;
- memclump_t *clump, **clumpchainpointer;
+ void *base;
+ // try for half a second or so
+ unsigned int attempts = 500;
+ while (attempts--)
+ {
+ base = (void *)malloc(size);
+ if (base)
+ return base;
+#ifdef WIN32
+ Sleep(1);
+#else
+ usleep(1000);
#endif
-#if MEMPARANOIA
- unsigned int sentinel2;
+ }
+ return NULL;
+}
#endif
- memheader_t *mem;
- if (size <= 0)
- return NULL;
- if (pool == NULL)
- Sys_Error("Mem_Alloc: pool == NULL (alloc at %s:%i)", filename, fileline);
- if (developer.integer && developer_memory.integer)
- Con_Printf("Mem_Alloc: pool %s, file %s:%i, size %i bytes\n", pool->name, filename, fileline, (int)size);
- if (developer.integer && developer_memorydebug.integer)
- _Mem_CheckSentinelsGlobal(filename, fileline);
- pool->totalsize += size;
+
#if MEMCLUMPING
- if (size < 4096)
- {
- // clumping
-#if MEMPARANOIA
- needed = (sizeof(memheader_t) + size + sizeof(unsigned int) + (MEMUNIT - 1)) / MEMUNIT;
+static memclump_t *Clump_NewClump(void)
+{
+ memclump_t **clumpchainpointer;
+ memclump_t *clump;
+#if MEMCLUMPING == 2
+ if (clumpchain)
+ return NULL;
+ clump = &masterclump;
#else
- needed = (sizeof(memheader_t) + size + sizeof(unsigned char) + (MEMUNIT - 1)) / MEMUNIT;
+ clump = (memclump_t*)attempt_malloc(sizeof(memclump_t));
+ if (!clump)
+ return NULL;
+#endif
+
+ // initialize clump
+ if (developer_memorydebug.integer)
+ memset(clump, 0xEF, sizeof(*clump));
+ clump->sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel1);
+ memset(clump->bits, 0, sizeof(clump->bits));
+ clump->sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel2);
+ clump->blocksinuse = 0;
+ clump->largestavailable = 0;
+ clump->chain = NULL;
+
+ // link clump into chain
+ for (clumpchainpointer = &clumpchain;*clumpchainpointer;clumpchainpointer = &(*clumpchainpointer)->chain)
+ ;
+ *clumpchainpointer = clump;
+
+ return clump;
+}
#endif
- endbit = MEMBITS - needed;
- for (clumpchainpointer = &pool->clumpchain;*clumpchainpointer;clumpchainpointer = &(*clumpchainpointer)->chain)
+
+// low level clumping functions, all other memory functions use these
+static void *Clump_AllocBlock(size_t size)
+{
+ unsigned char *base;
+#if MEMCLUMPING
+ if (size <= MEMCLUMPSIZE)
+ {
+ int index;
+ unsigned int bit;
+ unsigned int needbits;
+ unsigned int startbit;
+ unsigned int endbit;
+ unsigned int needints;
+ int startindex;
+ int endindex;
+ unsigned int value;
+ unsigned int mask;
+ unsigned int *array;
+ memclump_t **clumpchainpointer;
+ memclump_t *clump;
+ needbits = (size + MEMUNIT - 1) / MEMUNIT;
+ needints = (needbits+31)>>5;
+ for (clumpchainpointer = &clumpchain;;clumpchainpointer = &(*clumpchainpointer)->chain)
{
clump = *clumpchainpointer;
- if (clump->sentinel1 != MEMCLUMP_SENTINEL)
- Sys_Error("Mem_Alloc: trashed clump sentinel 1 (alloc at %s:%d)", filename, fileline);
- if (clump->sentinel2 != MEMCLUMP_SENTINEL)
- Sys_Error("Mem_Alloc: trashed clump sentinel 2 (alloc at %s:%d)", filename, fileline);
- if (clump->largestavailable >= needed)
+ if (!clump)
+ {
+ clump = Clump_NewClump();
+ if (!clump)
+ return NULL;
+ }
+ if (clump->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel1))
+ Sys_Error("Clump_AllocBlock: trashed sentinel1\n");
+ if (clump->sentinel2 != MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel2))
+ Sys_Error("Clump_AllocBlock: trashed sentinel2\n");
+ startbit = 0;
+ endbit = startbit + needbits;
+ array = clump->bits;
+ // do as fast a search as possible, even if it means crude alignment
+ if (needbits >= 32)
+ {
+ // large allocations are aligned to large boundaries
+ // furthermore, they are allocated downward from the top...
+ endindex = MEMBITINTS;
+ startindex = endindex - needints;
+ index = endindex;
+ while (--index >= startindex)
+ {
+ if (array[index])
+ {
+ endindex = index;
+ startindex = endindex - needints;
+ if (startindex < 0)
+ goto nofreeblock;
+ }
+ }
+ startbit = startindex*32;
+ goto foundblock;
+ }
+ else
{
- largest = 0;
- for (i = 0;i < endbit;i++)
+ // search for a multi-bit gap in a single int
+ // (not dealing with the cases that cross two ints)
+ mask = (1<<needbits)-1;
+ endbit = 32-needbits;
+ bit = endbit;
+ for (index = 0;index < MEMBITINTS;index++)
{
- if (clump->bits[i >> 5] & (1 << (i & 31)))
- continue;
- k = i + needed;
- for (j = i;i < k;i++)
- if (clump->bits[i >> 5] & (1 << (i & 31)))
- goto loopcontinue;
- goto choseclump;
- loopcontinue:;
- if (largest < j - i)
- largest = j - i;
+ value = array[index];
+ if (value != 0xFFFFFFFFu)
+ {
+ // there may be room in this one...
+ for (bit = 0;bit < endbit;bit++)
+ {
+ if (!(value & (mask<<bit)))
+ {
+ startbit = index*32+bit;
+ goto foundblock;
+ }
+ }
+ }
}
- // since clump falsely advertised enough space (nothing wrong
- // with that), update largest count to avoid wasting time in
- // later allocations
- clump->largestavailable = largest;
+ goto nofreeblock;
}
+foundblock:
+ endbit = startbit + needbits;
+ // mark this range as used
+ // TODO: optimize
+ for (bit = startbit;bit < endbit;bit++)
+ if (clump->bits[bit>>5] & (1<<(bit & 31)))
+ Sys_Error("Clump_AllocBlock: internal error (%i needbits)\n", needbits);
+ for (bit = startbit;bit < endbit;bit++)
+ clump->bits[bit>>5] |= (1<<(bit & 31));
+ clump->blocksinuse += needbits;
+ base = clump->block + startbit * MEMUNIT;
+ if (developer_memorydebug.integer)
+ memset(base, 0xBF, needbits * MEMUNIT);
+ return base;
+nofreeblock:
+ ;
}
- pool->realsize += sizeof(memclump_t);
- clump = malloc(sizeof(memclump_t));
- if (clump == NULL)
- Sys_Error("Mem_Alloc: out of memory (alloc at %s:%i)", filename, fileline);
- memset(clump, 0, sizeof(memclump_t));
- *clumpchainpointer = clump;
- clump->sentinel1 = MEMCLUMP_SENTINEL;
- clump->sentinel2 = MEMCLUMP_SENTINEL;
- clump->chain = NULL;
- clump->blocksinuse = 0;
- clump->largestavailable = MEMBITS - needed;
- j = 0;
-choseclump:
- mem = (memheader_t *)((unsigned char *) clump->block + j * MEMUNIT);
- mem->clump = clump;
- clump->blocksinuse += needed;
- for (i = j + needed;j < i;j++)
- clump->bits[j >> 5] |= (1 << (j & 31));
+ // never reached
+ return NULL;
}
- else
- {
- // big allocations are not clumped
+ // too big, allocate it directly
#endif
-#if MEMPARANOIA
- pool->realsize += sizeof(memheader_t) + size + sizeof(sentinel2);
- mem = (memheader_t *)malloc(sizeof(memheader_t) + size + sizeof(sentinel2));
+#if MEMCLUMPING == 2
+ return NULL;
#else
- pool->realsize += sizeof(memheader_t) + size + 1;
- mem = (memheader_t *)malloc(sizeof(memheader_t) + size + 1);
+ base = (unsigned char *)attempt_malloc(size);
+ if (base && developer_memorydebug.integer)
+ memset(base, 0xAF, size);
+ return base;
#endif
- if (mem == NULL)
- Sys_Error("Mem_Alloc: out of memory (alloc at %s:%i)", filename, fileline);
+}
+static void Clump_FreeBlock(void *base, size_t size)
+{
#if MEMCLUMPING
- mem->clump = NULL;
+ unsigned int needbits;
+ unsigned int startbit;
+ unsigned int endbit;
+ unsigned int bit;
+ memclump_t **clumpchainpointer;
+ memclump_t *clump;
+ unsigned char *start = (unsigned char *)base;
+ for (clumpchainpointer = &clumpchain;(clump = *clumpchainpointer);clumpchainpointer = &(*clumpchainpointer)->chain)
+ {
+ if (start >= clump->block && start < clump->block + MEMCLUMPSIZE)
+ {
+ if (clump->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel1))
+ Sys_Error("Clump_FreeBlock: trashed sentinel1\n");
+ if (clump->sentinel2 != MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel2))
+ Sys_Error("Clump_FreeBlock: trashed sentinel2\n");
+ if (start + size > clump->block + MEMCLUMPSIZE)
+ Sys_Error("Clump_FreeBlock: block overrun\n");
+ // the block belongs to this clump, clear the range
+ needbits = (size + MEMUNIT - 1) / MEMUNIT;
+ startbit = (start - clump->block) / MEMUNIT;
+ endbit = startbit + needbits;
+ // first verify all bits are set, otherwise this may be misaligned or a double free
+ for (bit = startbit;bit < endbit;bit++)
+ if ((clump->bits[bit>>5] & (1<<(bit & 31))) == 0)
+ Sys_Error("Clump_FreeBlock: double free\n");
+ for (bit = startbit;bit < endbit;bit++)
+ clump->bits[bit>>5] &= ~(1<<(bit & 31));
+ clump->blocksinuse -= needbits;
+ memset(base, 0xFF, needbits * MEMUNIT);
+ // if all has been freed, free the clump itself
+ if (clump->blocksinuse == 0)
+ {
+ *clumpchainpointer = clump->chain;
+ if (developer_memorydebug.integer)
+ memset(clump, 0xFF, sizeof(*clump));
+#if MEMCLUMPING != 2
+ free(clump);
+#endif
+ }
+ return;
+ }
}
+ // does not belong to any known chunk... assume it was a direct allocation
#endif
+#if MEMCLUMPING != 2
+ memset(base, 0xFF, size);
+ free(base);
+#endif
+}
+
+void *_Mem_Alloc(mempool_t *pool, size_t size, const char *filename, int fileline)
+{
+ unsigned int sentinel1;
+ unsigned int sentinel2;
+ size_t realsize;
+ memheader_t *mem;
+ if (size <= 0)
+ return NULL;
+ if (pool == NULL)
+ Sys_Error("Mem_Alloc: pool == NULL (alloc at %s:%i)", filename, fileline);
+ if (developer.integer && developer_memory.integer)
+ Con_Printf("Mem_Alloc: pool %s, file %s:%i, size %i bytes\n", pool->name, filename, fileline, (int)size);
+ //if (developer.integer && developer_memorydebug.integer)
+ // _Mem_CheckSentinelsGlobal(filename, fileline);
+ pool->totalsize += size;
+ realsize = sizeof(memheader_t) + size + sizeof(sentinel2);
+ pool->realsize += realsize;
+ mem = (memheader_t *)Clump_AllocBlock(realsize);
+ if (mem == NULL)
+ Sys_Error("Mem_Alloc: out of memory (alloc at %s:%i)", filename, fileline);
mem->filename = filename;
mem->fileline = fileline;
mem->size = size;
mem->pool = pool;
-#if MEMPARANOIA
- mem->sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel1);
+
+ // calculate sentinels (detects buffer overruns, in a way that is hard to exploit)
+ sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel);
sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS((unsigned char *) mem + sizeof(memheader_t) + mem->size);
+ mem->sentinel = sentinel1;
memcpy((unsigned char *) mem + sizeof(memheader_t) + mem->size, &sentinel2, sizeof(sentinel2));
-#else
- mem->sentinel1 = MEMHEADER_SENTINEL1;
- // we have to use only a single byte for this sentinel, because it may not be aligned, and some platforms can't use unaligned accesses
- *((unsigned char *) mem + sizeof(memheader_t) + mem->size) = MEMHEADER_SENTINEL2;
-#endif
+
// append to head of list
mem->next = pool->chain;
mem->prev = NULL;
// only used by _Mem_Free and _Mem_FreePool
static void _Mem_FreeBlock(memheader_t *mem, const char *filename, int fileline)
{
-#if MEMCLUMPING
- int i, firstblock, endblock;
- memclump_t *clump, **clumpchainpointer;
-#endif
mempool_t *pool;
-#if MEMPARANOIA
+ size_t size;
+ size_t realsize;
+ unsigned int sentinel1;
unsigned int sentinel2;
- if (mem->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel1))
- Sys_Error("Mem_Free: trashed header sentinel 1 (alloc at %s:%i, free at %s:%i)", mem->filename, mem->fileline, filename, fileline);
+
+ // check sentinels (detects buffer overruns, in a way that is hard to exploit)
+ sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel);
sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS((unsigned char *) mem + sizeof(memheader_t) + mem->size);
- if (memcmp((unsigned char *) mem + sizeof(memheader_t) + mem->size, &sentinel2, sizeof(sentinel2)))
- Sys_Error("Mem_Free: trashed header sentinel 2 (alloc at %s:%i, free at %s:%i)", mem->filename, mem->fileline, filename, fileline);
-#else
- if (mem->sentinel1 != MEMHEADER_SENTINEL1)
+ if (mem->sentinel != sentinel1)
Sys_Error("Mem_Free: trashed header sentinel 1 (alloc at %s:%i, free at %s:%i)", mem->filename, mem->fileline, filename, fileline);
- if (*((unsigned char *) mem + sizeof(memheader_t) + mem->size) != MEMHEADER_SENTINEL2)
+ if (memcmp((unsigned char *) mem + sizeof(memheader_t) + mem->size, &sentinel2, sizeof(sentinel2)))
Sys_Error("Mem_Free: trashed header sentinel 2 (alloc at %s:%i, free at %s:%i)", mem->filename, mem->fileline, filename, fileline);
-#endif
+
pool = mem->pool;
if (developer.integer && developer_memory.integer)
Con_Printf("Mem_Free: pool %s, alloc %s:%i, free %s:%i, size %i bytes\n", pool->name, mem->filename, mem->fileline, filename, fileline, (int)(mem->size));
if (mem->next)
mem->next->prev = mem->prev;
// memheader has been unlinked, do the actual free now
- pool->totalsize -= mem->size;
-#if MEMCLUMPING
- if ((clump = mem->clump))
- {
- if (clump->sentinel1 != MEMCLUMP_SENTINEL)
- Sys_Error("Mem_Free: trashed clump sentinel 1 (free at %s:%i)", filename, fileline);
- if (clump->sentinel2 != MEMCLUMP_SENTINEL)
- Sys_Error("Mem_Free: trashed clump sentinel 2 (free at %s:%i)", filename, fileline);
- firstblock = ((unsigned char *) mem - (unsigned char *) clump->block);
- if (firstblock & (MEMUNIT - 1))
- Sys_Error("Mem_Free: address not valid in clump (free at %s:%i)", filename, fileline);
- firstblock /= MEMUNIT;
- endblock = firstblock + ((sizeof(memheader_t) + mem->size + sizeof(int) + (MEMUNIT - 1)) / MEMUNIT);
- clump->blocksinuse -= endblock - firstblock;
- // could use &, but we know the bit is set
- for (i = firstblock;i < endblock;i++)
- clump->bits[i >> 5] -= (1 << (i & 31));
- if (clump->blocksinuse <= 0)
- {
- // unlink from chain
- for (clumpchainpointer = &pool->clumpchain;*clumpchainpointer;clumpchainpointer = &(*clumpchainpointer)->chain)
- {
- if (*clumpchainpointer == clump)
- {
- *clumpchainpointer = clump->chain;
- break;
- }
- }
- pool->realsize -= sizeof(memclump_t);
- memset(clump, 0xBF, sizeof(memclump_t));
- free(clump);
- }
- else
- {
- // clump still has some allocations
- // force re-check of largest available space on next alloc
- clump->largestavailable = MEMBITS - clump->blocksinuse;
- }
- }
- else
- {
-#endif
- pool->realsize -= sizeof(memheader_t) + mem->size + sizeof(int);
- if (developer_memorydebug.integer)
- memset(mem, 0xBF, sizeof(memheader_t) + mem->size + sizeof(int));
- free(mem);
-#if MEMCLUMPING
- }
-#endif
+ size = mem->size;
+ realsize = sizeof(memheader_t) + size + sizeof(sentinel2);
+ pool->totalsize -= size;
+ pool->realsize -= realsize;
+ Clump_FreeBlock(mem, realsize);
}
void _Mem_Free(void *data, const char *filename, int fileline)
if (developer.integer && developer_memorydebug.integer)
{
- _Mem_CheckSentinelsGlobal(filename, fileline);
+ //_Mem_CheckSentinelsGlobal(filename, fileline);
if (!Mem_IsAllocated(NULL, data))
Sys_Error("Mem_Free: data is not allocated (called at %s:%i)", filename, fileline);
}
mempool_t *_Mem_AllocPool(const char *name, int flags, mempool_t *parent, const char *filename, int fileline)
{
mempool_t *pool;
- if (developer.integer && developer_memorydebug.integer)
- _Mem_CheckSentinelsGlobal(filename, fileline);
- pool = (mempool_t *)malloc(sizeof(mempool_t));
+ //if (developer.integer && developer_memorydebug.integer)
+ // _Mem_CheckSentinelsGlobal(filename, fileline);
+ pool = (mempool_t *)Clump_AllocBlock(sizeof(mempool_t));
if (pool == NULL)
Sys_Error("Mem_AllocPool: out of memory (allocpool at %s:%i)", filename, fileline);
memset(pool, 0, sizeof(mempool_t));
-#if MEMPARANOIA
pool->sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel1);
pool->sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel2);
-#else
- pool->sentinel1 = MEMHEADER_SENTINEL1;
- pool->sentinel2 = MEMHEADER_SENTINEL1;
-#endif
pool->filename = filename;
pool->fileline = fileline;
pool->flags = flags;
mempool_t *pool = *poolpointer;
mempool_t **chainaddress, *iter, *temp;
- if (developer.integer && developer_memorydebug.integer)
- _Mem_CheckSentinelsGlobal(filename, fileline);
+ //if (developer.integer && developer_memorydebug.integer)
+ // _Mem_CheckSentinelsGlobal(filename, fileline);
if (pool)
{
// unlink pool from chain
for (chainaddress = &poolchain;*chainaddress && *chainaddress != pool;chainaddress = &((*chainaddress)->next));
if (*chainaddress != pool)
Sys_Error("Mem_FreePool: pool already free (freepool at %s:%i)", filename, fileline);
-#if MEMPARANOIA
if (pool->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel1))
Sys_Error("Mem_FreePool: trashed pool sentinel 1 (allocpool at %s:%i, freepool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
if (pool->sentinel2 != MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel2))
Sys_Error("Mem_FreePool: trashed pool sentinel 2 (allocpool at %s:%i, freepool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
-#else
- if (pool->sentinel1 != MEMHEADER_SENTINEL1)
- Sys_Error("Mem_FreePool: trashed pool sentinel 1 (allocpool at %s:%i, freepool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
- if (pool->sentinel2 != MEMHEADER_SENTINEL1)
- Sys_Error("Mem_FreePool: trashed pool sentinel 2 (allocpool at %s:%i, freepool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
-#endif
*chainaddress = pool->next;
// free memory owned by the pool
_Mem_FreePool(&temp, filename, fileline);
// free the pool itself
- memset(pool, 0xBF, sizeof(mempool_t));
- free(pool);
+ Clump_FreeBlock(pool, sizeof(*pool));
*poolpointer = NULL;
}
if (developer.integer && developer_memorydebug.integer)
{
- _Mem_CheckSentinelsGlobal(filename, fileline);
+ //_Mem_CheckSentinelsGlobal(filename, fileline);
// check if this pool is in the poolchain
for (chainaddress = poolchain;chainaddress;chainaddress = chainaddress->next)
if (chainaddress == pool)
}
if (pool == NULL)
Sys_Error("Mem_EmptyPool: pool == NULL (emptypool at %s:%i)", filename, fileline);
-#if MEMPARANOIA
if (pool->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel1))
Sys_Error("Mem_EmptyPool: trashed pool sentinel 2 (allocpool at %s:%i, emptypool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
if (pool->sentinel2 != MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel2))
Sys_Error("Mem_EmptyPool: trashed pool sentinel 1 (allocpool at %s:%i, emptypool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
-#else
- if (pool->sentinel1 != MEMHEADER_SENTINEL1)
- Sys_Error("Mem_EmptyPool: trashed pool sentinel 1 (allocpool at %s:%i, emptypool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
- if (pool->sentinel2 != MEMHEADER_SENTINEL1)
- Sys_Error("Mem_EmptyPool: trashed pool sentinel 2 (allocpool at %s:%i, emptypool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
-#endif
// free memory owned by the pool
while (pool->chain)
void _Mem_CheckSentinels(void *data, const char *filename, int fileline)
{
memheader_t *mem;
-#if MEMPARANOIA
+ unsigned int sentinel1;
unsigned int sentinel2;
-#endif
if (data == NULL)
Sys_Error("Mem_CheckSentinels: data == NULL (sentinel check at %s:%i)", filename, fileline);
mem = (memheader_t *)((unsigned char *) data - sizeof(memheader_t));
-#if MEMPARANOIA
- if (mem->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel1))
- Sys_Error("Mem_Free: trashed header sentinel 1 (alloc at %s:%i, sentinel check at %s:%i)", mem->filename, mem->fileline, filename, fileline);
+ sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel);
sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS((unsigned char *) mem + sizeof(memheader_t) + mem->size);
+ if (mem->sentinel != sentinel1)
+ Sys_Error("Mem_Free: trashed header sentinel 1 (alloc at %s:%i, sentinel check at %s:%i)", mem->filename, mem->fileline, filename, fileline);
if (memcmp((unsigned char *) mem + sizeof(memheader_t) + mem->size, &sentinel2, sizeof(sentinel2)))
Sys_Error("Mem_Free: trashed header sentinel 2 (alloc at %s:%i, sentinel check at %s:%i)", mem->filename, mem->fileline, filename, fileline);
-#else
- if (mem->sentinel1 != MEMHEADER_SENTINEL1)
- Sys_Error("Mem_CheckSentinels: trashed header sentinel 1 (block allocated at %s:%i, sentinel check at %s:%i)", mem->filename, mem->fileline, filename, fileline);
- if (*((unsigned char *) mem + sizeof(memheader_t) + mem->size) != MEMHEADER_SENTINEL2)
- Sys_Error("Mem_CheckSentinels: trashed header sentinel 2 (block allocated at %s:%i, sentinel check at %s:%i)", mem->filename, mem->fileline, filename, fileline);
-#endif
}
#if MEMCLUMPING
static void _Mem_CheckClumpSentinels(memclump_t *clump, const char *filename, int fileline)
{
// this isn't really very useful
- if (clump->sentinel1 != MEMCLUMP_SENTINEL)
+ if (clump->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel1))
Sys_Error("Mem_CheckClumpSentinels: trashed sentinel 1 (sentinel check at %s:%i)", filename, fileline);
- if (clump->sentinel2 != MEMCLUMP_SENTINEL)
+ if (clump->sentinel2 != MEMHEADER_SENTINEL_FOR_ADDRESS(&clump->sentinel2))
Sys_Error("Mem_CheckClumpSentinels: trashed sentinel 2 (sentinel check at %s:%i)", filename, fileline);
}
#endif
mempool_t *pool;
for (pool = poolchain;pool;pool = pool->next)
{
-#if MEMPARANOIA
if (pool->sentinel1 != MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel1))
Sys_Error("Mem_CheckSentinelsGlobal: trashed pool sentinel 1 (allocpool at %s:%i, sentinel check at %s:%i)", pool->filename, pool->fileline, filename, fileline);
if (pool->sentinel2 != MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel2))
Sys_Error("Mem_CheckSentinelsGlobal: trashed pool sentinel 2 (allocpool at %s:%i, sentinel check at %s:%i)", pool->filename, pool->fileline, filename, fileline);
-#else
- if (pool->sentinel1 != MEMHEADER_SENTINEL1)
- Sys_Error("Mem_CheckSentinelsGlobal: trashed pool sentinel 1 (allocpool at %s:%i, sentinel check at %s:%i)", pool->filename, pool->fileline, filename, fileline);
- if (pool->sentinel2 != MEMHEADER_SENTINEL1)
- Sys_Error("Mem_CheckSentinelsGlobal: trashed pool sentinel 2 (allocpool at %s:%i, sentinel check at %s:%i)", pool->filename, pool->fileline, filename, fileline);
-#endif
}
for (pool = poolchain;pool;pool = pool->next)
for (mem = pool->chain;mem;mem = mem->next)
_Mem_CheckSentinels((void *)((unsigned char *) mem + sizeof(memheader_t)), filename, fileline);
#if MEMCLUMPING
for (pool = poolchain;pool;pool = pool->next)
- for (clump = pool->clumpchain;clump;clump = clump->chain)
+ for (clump = clumpchain;clump;clump = clump->chain)
_Mem_CheckClumpSentinels(clump, filename, fileline);
#endif
}
*/
void Memory_Init (void)
{
-#if MEMPARANOIA
sentinel_seed = rand();
-#endif
poolchain = NULL;
tempmempool = Mem_AllocPool("Temporary Memory", POOLFLAG_TEMP, NULL);
zonemempool = Mem_AllocPool("Zone", 0, NULL);