void ons_camSetup(entity this)
{
- if(cam) return;
-
vector dir;
vector ang = '0 0 0';
vector best_ang = '0 0 0';
if(ang.y == 360)
ang.y = 45;
}
-
- cam = new(objective_camera);
cam.origin = this.origin;
setorigin(cam, cam.origin);
cam.angles = best_ang;
STAT(ROUNDLOST, it) = false;
it.ons_deathloc = '0 0 0';
PutClientInServer(it);
+ it.clientcamera = it;
});
return false;
}
g_onslaught = true;
ons_captureshield_force = autocvar_g_onslaught_shield_force;
+ cam = new(objective_camera);
+
InitializeEntity(NULL, ons_DelayedInit, INITPRIO_GAMETYPE);
}