// impact effect indicating damage
// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16)
effect damage_hit
-tex 69 69
-count 0.2
+tex 48 55
+count 1
type alphastatic
color 0x00FFFF 0xFF00FF
-size 26 26
-sizeincrease -28
+size 16 16
+sizeincrease -24
alpha 128 128 192
gravity -0.4
bounce 1.5
airfriction 5
liquidfriction 10
-velocityjitter 156 156 156
+velocityjitter 256 256 256
effect damage_hit
-tex 69 69
-count 0.2
+tex 48 55
+count 1
type alphastatic
color 0xFF00FF 0xFFFF00
-size 26 26
-sizeincrease -28
+size 16 16
+sizeincrease -24
alpha 128 128 192
gravity -0.4
bounce 1.5
airfriction 5
liquidfriction 10
-velocityjitter 156 156 156
+velocityjitter 256 256 256
effect damage_hit
-tex 69 69
-count 0.2
+tex 48 55
+count 1
type alphastatic
color 0xFFFF00 0x00FFFF
-size 26 26
-sizeincrease -28
+size 16 16
+sizeincrease -24
alpha 128 128 192
gravity -0.4
bounce 1.5
airfriction 5
liquidfriction 10
-velocityjitter 156 156 156
+velocityjitter 256 256 256
// effect for removing player model
// "teleport"
// large sparks
// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount)
effect damage_dissolve
-tex 69 69
+tex 48 55
count 30
type alphastatic
color 0x00FFFF 0xFF00FF
size 32 32
-sizeincrease -10
-alpha 256 256 228
+sizeincrease -16
+alpha 256 256 128
gravity -0.4
bounce 1.5
airfriction 3
liquidfriction 6
-velocityjitter 312 312 312
+velocityjitter 512 512 512
effect damage_dissolve
-tex 69 69
+tex 48 55
count 30
type alphastatic
color 0xFF00FF 0xFFFF00
size 32 32
-sizeincrease -10
-alpha 256 256 228
+sizeincrease -16
+alpha 256 256 128
gravity -0.4
bounce 1.5
airfriction 3
liquidfriction 6
-velocityjitter 312 312 312
+velocityjitter 512 512 512
effect damage_dissolve
-tex 69 69
+tex 48 55
count 30
type alphastatic
color 0xFFFF00 0x00FFFF
size 32 32
-sizeincrease -10
-alpha 256 256 228
+sizeincrease -16
+alpha 256 256 128
gravity -0.4
bounce 1.5
airfriction 3
liquidfriction 6
-velocityjitter 312 312 312
+velocityjitter 512 512 512
+
// decal
// used in qcsrc/server/g_triggers.qc: self.cnt = particleeffectnum("laser_deadly")
velocitymultiplier 20
velocityoffset 0 0 10
airfriction 1
+
+//happy death fx for cl_gentle
+effect happy_damage_dissolve
+tex 69 69
+count 30
+type alphastatic
+color 0x00FFFF 0xFF00FF
+size 32 32
+sizeincrease -10
+alpha 256 256 228
+gravity -0.4
+bounce 1.5
+airfriction 3
+liquidfriction 6
+velocityjitter 312 312 312
+effect happy_damage_dissolve
+tex 69 69
+count 30
+type alphastatic
+color 0xFF00FF 0xFFFF00
+size 32 32
+sizeincrease -10
+alpha 256 256 228
+gravity -0.4
+bounce 1.5
+airfriction 3
+liquidfriction 6
+velocityjitter 312 312 312
+effect happy_damage_dissolve
+tex 69 69
+count 30
+type alphastatic
+color 0xFFFF00 0x00FFFF
+size 32 32
+sizeincrease -10
+alpha 256 256 228
+gravity -0.4
+bounce 1.5
+airfriction 3
+liquidfriction 6
+velocityjitter 312 312 312
+
+
+//happy damage fx for cl_gentle
+effect happy_damage_hit
+tex 69 69
+count 0.2
+type alphastatic
+color 0x00FFFF 0xFF00FF
+size 26 26
+sizeincrease -28
+alpha 128 128 192
+gravity -0.4
+bounce 1.5
+airfriction 5
+liquidfriction 10
+velocityjitter 156 156 156
+effect happy_damage_hit
+tex 69 69
+count 0.2
+type alphastatic
+color 0xFF00FF 0xFFFF00
+size 26 26
+sizeincrease -28
+alpha 128 128 192
+gravity -0.4
+bounce 1.5
+airfriction 5
+liquidfriction 10
+velocityjitter 156 156 156
+effect happy_damage_hit
+tex 69 69
+count 0.2
+type alphastatic
+color 0xFFFF00 0x00FFFF
+size 26 26
+sizeincrease -28
+alpha 128 128 192
+gravity -0.4
+bounce 1.5
+airfriction 5
+liquidfriction 10
+velocityjitter 156 156 156
\ No newline at end of file