// GAME_ZYMOTIC
// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic
{ "zymotic", "-zymotic", "Zymotic", "basezym", NULL, "zymotic", "zymotic" },
-// GAME_FNIGGIUM
-// COMMANDLINEOPTION: Game: -fniggium runs the post apocalyptic melee RPG Fniggium
-{ "fniggium", "-fniggium", "Fniggium", "data", NULL, "fniggium", "fniggium" },
// GAME_SETHERAL
// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
{ "setheral", "-setheral", "Setheral", "data", NULL, "setheral", "setheral" },
scanline = (unsigned char *)Mem_Alloc(tempmempool, image_width * cinfo.output_components);
if (!image_rgba || !scanline)
{
- if (!image_rgba)
+ if (image_rgba)
Mem_Free (image_rgba);
+ if (scanline)
+ Mem_Free (scanline);
Con_Printf("JPEG_LoadImage: not enough memory for %i by %i image\n", image_width, image_height);
qjpeg_finish_decompress (&cinfo);