return;
string uri;
- uri = playerinfo_uri; // FIXME
+ uri = autocvar_g_playerinfo_uri;
if(uri != "" && p.crypto_idfp != "")
{
uri = strcat(uri, "/elo/", uri_escape(p.crypto_idfp));
return;
string uri;
- uri = playerinfo_uri; // FIXME
+ uri = autocvar_g_playerinfo_uri; // FIXME
if(uri != "" && crypto_getmyidstatus(0) > 0)
{
uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0)));
return;
string uri;
- uri = playerinfo_uri; // FIXME
+ uri = autocvar_g_playerinfo_uri; // FIXME
if(uri != "" && crypto_getmyidstatus(0) > 0)
{
entity p = spawn();
// call this at the end of the match
void PlayerStats_EndMatch(float finished);
+string autocvar_g_playerstats_uri;
+
#endif //SVQC
//// WIP -zykure /////////////////////////////////////////////////////
-const string playerinfo_uri = "http://localhost:6543"; // FIXME
+//const string playerinfo_uri = "http://localhost:6543"; // FIXME
string PlayerInfo_GetItem(entity e, string item_id);
string PlayerInfo_GetItemLocal(string item_id);
void PlayerInfo_Init();
#ifdef SVQC
+string autocvar_g_playerinfo_uri;
void PlayerInfo_Basic(entity p);
#endif
#ifdef MENUQC
+string autocvar_g_playerinfo_uri;
void PlayerInfo_Details();
#endif
#ifdef CSQC
+
//void PlayerInfo_Details();
#endif
float autocvar_g_player_alpha;
float autocvar_g_player_brightness;
float autocvar_g_playerclip_collisions;
-string autocvar_g_playerstats_uri;
float autocvar_g_powerups;
float autocvar_g_projectiles_damage;
float autocvar_g_projectiles_keep_owner;