git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12863
d7cf8633-e32d-0410-b094-
e92efae38249
CL_Color_f
==================
*/
-cvar_t cl_color = {CVAR_READONLY | CVAR_CLIENT | CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
+cvar_t cl_color = {CVAR_CLIENT | CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
// Ignore the callbacks so this two-to-three way synchronization doesn't cause an infinite loop.
static void CL_Color_c(cvar_t *var)