set cl_vore_stomachmodel 1 "when enabled, we see the stomach model around us when eaten. -1 = disabled, 1 = enabled, anything between 0 and 1 = alpha"\r
set cl_vore_cameraspeed 1.5 "speed at which you see yourself sliding down when swallowed, 0 disables"\r
set cl_vore_punchangle 10 "your view gets tilted by this amount when swallowing or regurgitating someone"\r
+set g_vore_reversescoring 0 "reverses vore scoring, and gives digested prey a frag rather than the predator (offer yourself gameplay), does not affect suicides, weapon kills and team kills"\r
set g_vore_teamvore 1 "allow players to swallow their team mates"\r
set g_vore_biggergut 1 "when enabled, a player can't swallow someone with more players in their stomach than them"\r
set g_vore_showhealth 1 "when enabled, a predator can see their prey's health on the stomach board, and prey can see the health of players he's joining in the stomach"\r
GiveFrags(attacker, targ, 0); // for logging\r
}\r
else\r
- GiveFrags(attacker, targ, 1);\r
+ {\r
+ if(cvar("g_vore_reversescoring") && deathtype == DEATH_DIGESTION) // reversed vore scoring\r
+ GiveFrags(targ, attacker, 1);\r
+ else\r
+ GiveFrags(attacker, targ, 1);\r
+ }\r
\r
if (targ.killcount > 2) {\r
if(sv_gentle)\r