MULTITEAM_ANNCE(ROUND_TEAM_WIN, N__ALWAYS, "round_win_%s", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
MULTITEAM_ANNCE(TEAM_SCORES, N__ALWAYS, "scores_%s", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
MULTITEAM_ANNCE(TEAM_WINS, N__ALWAYS, "wins_%s", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
- MULTITEAM_ANNCE(TEAM_LEADS, N__ALWAYS, "leads_%s", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
- MSG_ANNCE_NOTIF(TEAM_LEADS_TIED, N__ALWAYS, "leads_tied", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
+ MULTITEAM_ANNCE(TEAM_LEADS, N__ALWAYS, "%steamtakeslead", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
+ MSG_ANNCE_NOTIF(TEAM_LEADS_TIED, N__ALWAYS, "teamstied", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
MSG_ANNCE_NOTIF(ROUND_OVER, N__ALWAYS, "round_over", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
MSG_ANNCE_NOTIF(ROUND_TIED, N__ALWAYS, "round_tied", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)
MSG_ANNCE_NOTIF(ALONE, N__ALWAYS, "alone", CH_INFO, VOL_BASEVOICE, ATTEN_NONE, ANNCE_DEFTIME)