palette_font[0] = 0;
}
-void BuildGammaTable8(float prescale, float gamma, float scale, float base, unsigned char *out)
+void BuildGammaTable8(float prescale, float gamma, float scale, float base, unsigned char *out, int rampsize)
{
int i, adjusted;
double invgamma;
invgamma = 1.0 / gamma;
- prescale /= 255.0f;
- for (i = 0;i < 256;i++)
+ prescale /= (double) (rampsize - 1);
+ for (i = 0;i < rampsize;i++)
{
adjusted = (int) (255.0 * (pow((double) i * prescale, invgamma) * scale + base) + 0.5);
out[i] = bound(0, adjusted, 255);
}
}
-void BuildGammaTable16(float prescale, float gamma, float scale, float base, unsigned short *out)
+void BuildGammaTable16(float prescale, float gamma, float scale, float base, unsigned short *out, int rampsize)
{
int i, adjusted;
double invgamma;
invgamma = 1.0 / gamma;
- prescale /= 255.0f;
- for (i = 0;i < 256;i++)
+ prescale /= (double) (rampsize - 1);
+ for (i = 0;i < rampsize;i++)
{
adjusted = (int) (65535.0 * (pow((double) i * prescale, invgamma) * scale + base) + 0.5);
out[i] = bound(0, adjusted, 65535);
scale = bound(0.01, scale, 10.0);
base = bound(0, base, 0.95);
- BuildGammaTable8(1.0f, gamma, scale, base, texturegammaramp);
+ BuildGammaTable8(1.0f, gamma, scale, base, texturegammaramp, 256);
palfile = (unsigned char *)FS_LoadFile ("gfx/palette.lmp", tempmempool, false, &filesize);
if (palfile && filesize >= 768)
extern unsigned int palette_transparent[256];
// used by hardware gamma functions in vid_* files
-void BuildGammaTable8(float prescale, float gamma, float scale, float base, unsigned char *out);
-void BuildGammaTable16(float prescale, float gamma, float scale, float base, unsigned short *out);
+void BuildGammaTable8(float prescale, float gamma, float scale, float base, unsigned char *out, int rampsize);
+void BuildGammaTable16(float prescale, float gamma, float scale, float base, unsigned short *out, int rampsize);
void Palette_Init(void);
if (cachecolorenable)
{
- BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[0]), cachewhite[0], cacheblack[0], vid_gammaramps);
- BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[1]), cachewhite[1], cacheblack[1], vid_gammaramps + vid_gammarampsize);
- BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[2]), cachewhite[2], cacheblack[2], vid_gammaramps + vid_gammarampsize*2);
+ BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[0]), cachewhite[0], cacheblack[0], vid_gammaramps, rampsize);
+ BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[1]), cachewhite[1], cacheblack[1], vid_gammaramps + vid_gammarampsize, rampsize);
+ BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[2]), cachewhite[2], cacheblack[2], vid_gammaramps + vid_gammarampsize*2, rampsize);
}
else
{
- BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps);
- BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + vid_gammarampsize);
- BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + vid_gammarampsize*2);
+ BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps, rampsize);
+ BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + vid_gammarampsize, rampsize);
+ BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + vid_gammarampsize*2, rampsize);
}
// LordHavoc: this code came from Ben Winslow and Zinx Verituse, I have