void draw_Picture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha)
{
+ if(theSize_x == 0 || theSize_y <= 0) // no default sizing please
+ return;
pic = draw_UseSkinFor(pic);
drawpic(boxToGlobal(theOrigin, draw_shift, draw_scale), pic, boxToGlobalSize(theSize, draw_scale), theColor, theAlpha * draw_alpha, 0);
}
vector dX, dY;
vector width, height;
vector bW, bH;
- if (theBorderSize_x <= 0 && theBorderSize_y <= 0) // no border
- {
- // draw only the central part
- drawsubpic(theOrigin, theSize, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
- return;
- }
pic = draw_UseSkinFor(pic);
theOrigin = boxToGlobal(theOrigin, draw_shift, draw_scale);
theSize = boxToGlobalSize(theSize, draw_scale);
theAlpha *= draw_alpha;
width = eX * theSize_x;
height = eY * theSize_y;
- if(theSize_x <= theBorderSize_x * 2)
+ // zero size? bail out, we cannot handle this
+ if(theSize_x <= 0 || theSize_y <= 0)
+ return;
+ if(theBorderSize_x <= 0) // no x border
+ {
+ if(theBorderSize_y <= 0)
+ {
+ drawsubpic(theOrigin, width + height, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
+ }
+ else if(theSize_y <= theBorderSize_y * 2)
+ {
+ // not high enough... draw just top and bottom then
+ bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2));
+ drawsubpic(theOrigin, width + height * 0.5, pic, '0.25 0 0', '0.5 0 0' + bH, theColor, theAlpha, 0);
+ drawsubpic(theOrigin + height * 0.5, width + height * 0.5, pic, '0.25 0 0' + eY - bH, '0.5 0 0' + bH, theColor, theAlpha, 0);
+ }
+ else
+ {
+ dY = theBorderSize_y * eY;
+ drawsubpic(theOrigin, width + dY, pic, '0.25 0 0', '0.5 0.25 0', theColor, theAlpha, 0);
+ drawsubpic(theOrigin + dY, width + height - 2 * dY, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
+ drawsubpic(theOrigin + height - dY, width + dY, pic, '0.25 0.75 0', '0.5 0.25 0', theColor, theAlpha, 0);
+ }
+ }
+ else if(theSize_x <= theBorderSize_x * 2)
{
// not wide enough... draw just left and right then
bW = eX * (0.25 * theSize_x / (theBorderSize_x * 2));
- if(theSize_y <= theBorderSize_y * 2)
+ if(theBorderSize_y <= 0)
+ {
+ drawsubpic(theOrigin, width * 0.5 + height, pic, '0 0.25 0', '0 0.5 0' + bW, theColor, theAlpha, 0);
+ drawsubpic(theOrigin + width * 0.5, width * 0.5 + height, pic, '0 0.25 0' + eX - bW, '0 0.5 0' + bW, theColor, theAlpha, 0);
+ }
+ else if(theSize_y <= theBorderSize_y * 2)
{
// not high enough... draw just corners
bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2));
}
else
{
- dY = theBorderSize_x * eY;
+ dY = theBorderSize_y * eY;
drawsubpic(theOrigin, width * 0.5 + dY, pic, '0 0 0', '0 0.25 0' + bW, theColor, theAlpha, 0);
drawsubpic(theOrigin + width * 0.5, width * 0.5 + dY, pic, '0 0 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0);
drawsubpic(theOrigin + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0', '0 0.5 0' + bW, theColor, theAlpha, 0);
}
else
{
- if(theSize_y <= theBorderSize_y * 2)
+ if(theBorderSize_y <= 0)
+ {
+ dX = theBorderSize_x * eX;
+ drawsubpic(theOrigin, dX + height, pic, '0 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0);
+ drawsubpic(theOrigin + dX, width - 2 * dX + height, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
+ drawsubpic(theOrigin + width - dX, dX + height, pic, '0.75 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0);
+ }
+ else if(theSize_y <= theBorderSize_y * 2)
{
// not high enough... draw just top and bottom then
bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2));
else
{
dX = theBorderSize_x * eX;
- dY = theBorderSize_x * eY;
+ dY = theBorderSize_y * eY;
drawsubpic(theOrigin, dX + dY, pic, '0 0 0', '0.25 0.25 0', theColor, theAlpha, 0);
drawsubpic(theOrigin + dX, width - 2 * dX + dY, pic, '0.25 0 0', '0.5 0.25 0', theColor, theAlpha, 0);
drawsubpic(theOrigin + width - dX, dX + dY, pic, '0.75 0 0', '0.25 0.25 0', theColor, theAlpha, 0);