* GtkGLExt
* LibJpeg
* LibPng
+ * Minizip
* ZLib
-# Compiling
-
-This project uses the usual CMake workflow:
-
-`cmake -H. -Bbuild && cmake --build build -- -j$(nproc)`
-
-## linux
-
-```
-cmake -H. -Bbuild -G "Unix Makefiles"
-```
-
## msys2
-`pacman -S --needed base-devel`
-
### 32 bit:
```
-pacman -S --needed mingw-w64-i686-{toolchain,cmake,gtk2,gtkglext}
-cmake -H. -Bbuild -G "MSYS Makefiles" -DGTK2_GLIBCONFIG_INCLUDE_DIR=/mingw32/lib/glib-2.0/include -DGTK2_GDKCONFIG_INCLUDE_DIR=/mingw32/lib/gtk-2.0/include
+pacman -S --needed base-devel mingw-w64-i686-{toolchain,cmake,make,gtk2,gtkglext}
```
### 64 bit:
```
-pacman -S mingw-w64-x86_64-{toolchain,cmake,gtk2,gtkglext}
-cmake -H. -Bbuild -G "MSYS Makefiles" -DGTK2_GLIBCONFIG_INCLUDE_DIR=/mingw64/lib/glib-2.0/include -DGTK2_GDKCONFIG_INCLUDE_DIR=/mingw64/lib/gtk-2.0/include
+pacman -S --needed base-devel mingw-w64-x86_64-{toolchain,cmake,make,gtk2,gtkglext}
```
## OS X:
brew link --force gettext
```
-More Compilation Details
-------------------------
+# Compiling
+
+This project uses the usual CMake workflow:
+
+`cmake -G "Unix Makefiles" -H . -B build && cmake --build build -- -j$(nproc)`
+
+## More Compilation Details
options:
* `DOWNLOAD_GAMEPACKS=ON`