@@ -177,12+177,13 @@ set sv_vote_master_commands "movetoteam_red movetoteam_blue movetoteam_yellow mo
set sv_vote_master 1 "Allows the use of the vote master system"
set sv_vote_master_callable 1 "When set, users can use \"vmaster\" to call a vote to become master of voting commands"
set sv_vote_master_password "" "when set, users can use \"vlogin PASSWORD\" to log in as master"
+set sv_vote_master_playerlimit 2 "Minimum number of players needed for a player to be allowed to vote for master"
set sv_vote_singlecount 0 "set to 1 to count votes once after timeout or to 0 to count with every vote"
set sv_vote_timeout 30 "a vote will timeout after this many seconds"
set sv_vote_wait 120 "a player can not call a vote again for this many seconds when his vote was not accepted"
set sv_vote_stop 15 "a player can not call a vote again for this many seconds when he stopped this vote (e.g. to correct it)"
-set sv_vote_majority_factor 0.5 "which quotient of the PLAYERS constitute a majority? (try: 0.666, 0.75 when using the above)"
-set sv_vote_simple_majority_factor 0.666 "which quotient of the VOTERS constitute a majority too? (0 = off, otherwise it must be higher than or equal to sv_vote_majority_factor)"
+set sv_vote_majority_factor 0.5 "What percentage of the PLAYERS constitute a majority? (Must be at least 0.5, recommended: 0.5)"
+set sv_vote_majority_factor_of_voted 0.5 "What percentage of the VOTERS constitute a majority too? (Must be at least 0.5, recommended: 0.5)"
// when disabled, don't allow game type changes "note: set these two equal to JUST support simple majorities"
@@ -297,11+297,12 @@ set teamplay_lockonrestart 0 "it set to 1 in a team-based game, the teams are lo
set g_maxplayers 0 "maximum number of players allowed to play at the same time, set to 0 to allow all players to join the game"
set g_maxplayers_spectator_blocktime 5 "if the players voted for the \"nospectators\" command, this setting defines the number of seconds a observer/spectator has time to join the game before he gets kicked"
-//tournament mod
+//tournament mod
set g_warmup 0 "split the game into a warmup- and match-stage when set to 1"
set g_warmup_limit 60 "if set to -1 the warmup-stage is not affected by any timelimit, if set to 0 the usual timelimit also affects warmup-stage, otherwise warmup will be limited to this time in SECONDS (useful for public matches)"
set g_warmup_allow_timeout 0 "if set to 1 timeouts can also be called in the warmup-stage, when sv_timeout is set to 1"
set g_warmup_allguns 0 "if set players start with all guns in warmup mode"
+set g_warmup_majority_factor 0.8 "minimum percentage of players ready needed for warmup to end"
set g_chat_nospectators 0 "if 0 spec/observer chat is always visible to the player, if 1 it is never visible to players, if 2 it is only visible to players during warmup stage"
set sv_vote_nospectators 0 "if set only players can call a vote (thus spectators and observers can't call a vote)"