\r
// regurgitate effect\r
// used in: vore.qc: pointparticles(particleeffectnum("regurgitate"), e.predator.origin, '0 0 0', 1)\r
-effect regurgitate\r
+effect vore_regurgitate\r
count 30\r
type blood\r
tex 24 32\r
velocitymultiplier 5\r
staincolor 0x408000 0x80FF00\r
staintex 16 24\r
-//blood mist\r
-effect regurgitate\r
+//green mist\r
+effect vore_regurgitate\r
countabsolute 10\r
type alphastatic\r
tex 0 8\r
\r
PlayerSound(e.predator, playersound_regurgitate, CHAN_VOICE, VOICETYPE_PLAYERSOUND);\r
setanim(e.predator, e.predator.anim_pain1, FALSE, TRUE, TRUE); // looks good for swallowing / regurgitating\r
- pointparticles(particleeffectnum("regurgitate"), e.predator.origin, '0 0 0', 1);\r
+ pointparticles(particleeffectnum("vore_regurgitate"), e.predator.origin, '0 0 0', 1);\r
e.predator.punchangle_x += cvar("g_balance_vore_regurgitate_punchangle");\r
e.predator.stomach_load -= 1;\r
e.predator.regurgitate_prepare = 0;\r