been removed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7640
d7cf8633-e32d-0410-b094-
e92efae38249
// calculate desired texture sizes
// can't use water if the card does not support the texture size
- if (!r_water.integer || waterwidth > gl_max_texture_size || waterheight > gl_max_texture_size)
+ if (!r_water.integer || !r_glsl.integer || !gl_support_fragment_shader || waterwidth > gl_max_texture_size || waterheight > gl_max_texture_size)
texturewidth = textureheight = waterwidth = waterheight = 0;
else if (gl_support_arb_texture_non_power_of_two)
{