// }}}
// {{{ uzi
set g_balance_uzi_mode 1 // Activates varible spread for sustained & burst mode secondary
-set g_balance_uzi_spread_min 0 // 0.02
-set g_balance_uzi_spread_max 0 // 0.05
-set g_balance_uzi_spread_add 0 // 0.012
+set g_balance_uzi_spread_min 0.02
+set g_balance_uzi_spread_max 0.05
+set g_balance_uzi_spread_add 0.012
set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more)
set g_balance_uzi_burst_animtime 0.3
set g_balance_uzi_burst_refire 0.06 // refire between burst bullets
set g_balance_uzi_burst_refire2 0.45 // refire after burst
-set g_balance_uzi_burst_spread 0 // 0.02
+set g_balance_uzi_burst_spread 0.02
set g_balance_uzi_burst_damage 25
set g_balance_uzi_burst_force 20
set g_balance_uzi_burst_ammo 3
set g_balance_uzi_first_damage 14
set g_balance_uzi_first_headshotaddeddamage 0
set g_balance_uzi_first_force 5
-set g_balance_uzi_first_spread 0 // 0.03
+set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_first_ammo 1
-set g_balance_uzi_sustained_damage 6 // 10 // 100 dps
+set g_balance_uzi_sustained_damage 10 // 100 dps
set g_balance_uzi_sustained_headshotaddeddamage 0
set g_balance_uzi_sustained_force 5
-set g_balance_uzi_sustained_spread 0 // 0.03
+set g_balance_uzi_sustained_spread 0.03
set g_balance_uzi_sustained_refire 0.1
set g_balance_uzi_sustained_ammo 1