MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_ROUNDSTART, 0, 1, "", CPID_KEYHUNT_OTHER, "1 f1", _("^F4Round will start in ^COUNT"), "") \
MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_SCAN, 0, 1, "", CPID_KEYHUNT_OTHER, "f1 0", _("^BGScanning frequency range..."), "") \
MULTITEAM_CENTER(1, CENTER_KEYHUNT_START_, 4, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGYou are starting with the ^TC^TT Key"), "") \
- MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_WAIT, 0, 1, "missing_teams", CPID_KEYHUNT_OTHER, "0 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \
MSG_CENTER_NOTIF(1, CENTER_LMS_NOLIVES, 0, 0, "", CPID_LMS, "0 0", _("^BGYou have no lives left, you must wait until the next match"), "") \
MSG_CENTER_NOTIF(1, CENTER_MISSING_TEAMS, 0, 1, "missing_teams", CPID_MISSING_TEAMS, "-1 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \
MSG_CENTER_NOTIF(1, CENTER_MISSING_PLAYERS, 0, 1, "f1", CPID_MISSING_PLAYERS, "-1 0", _("^BGWaiting for %s player(s) to join..."), "") \
return 0;
}
+#define KH_READY_TEAMS() (!p1 + !p2 + ((kh_teams >= 3) ? !p3 : p3) + ((kh_teams >= 4) ? !p4 : p4))
+#define KH_READY_TEAMS_OK() (KH_READY_TEAMS() == kh_teams)
void kh_WaitForPlayers() // delay start of the round until enough players are present
{
if(time < game_starttime)
return;
}
+ static float prev_missing_teams_mask;
float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
- if (!(p1 || p2 || p3 || p4))
+ if(KH_READY_TEAMS_OK())
{
+ if(prev_missing_teams_mask > 0)
+ Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS);
+ prev_missing_teams_mask = -1;
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
}
else
{
- Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
+ if(player_count == 0)
+ {
+ if(prev_missing_teams_mask > 0)
+ Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS);
+ prev_missing_teams_mask = -1;
+ }
+ else
+ {
+ float missing_teams_mask = (!!p1) + (!!p2) * 2;
+ if(kh_teams >= 3) missing_teams_mask += (!!p3) * 4;
+ if(kh_teams >= 4) missing_teams_mask += (!!p4) * 8;
+ if(prev_missing_teams_mask != missing_teams_mask)
+ {
+ Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, missing_teams_mask);
+ prev_missing_teams_mask = missing_teams_mask;
+ }
+ }
kh_Controller_SetThink(1, kh_WaitForPlayers);
}
}
}
float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
- if(p1 || p2 || p3 || p4)
+ if(!KH_READY_TEAMS_OK())
{
kh_Controller_SetThink(1, kh_WaitForPlayers);
- Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
return;
}