-# Microsoft Developer Studio Project File - Name="dedicated" - Package Owner=<4>\r
+# Microsoft Developer Studio Project File - Name="darkplaces-dedicated" - Package Owner=<4>\r
# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
# ** DO NOT EDIT **\r
\r
# TARGTYPE "Win32 (x86) Application" 0x0101\r
\r
-CFG=dedicated - Win32 Debug\r
+CFG=darkplaces-dedicated - Win32 Debug\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE use the Export Makefile command and run\r
!MESSAGE \r
!MESSAGE You can specify a configuration when running NMAKE\r
!MESSAGE by defining the macro CFG on the command line. For example:\r
!MESSAGE \r
-!MESSAGE NMAKE /f "darkplaces-dedicated.mak" CFG="dedicated - Win32 Debug"\r
+!MESSAGE NMAKE /f "darkplaces-dedicated.mak" CFG="darkplaces-dedicated - Win32 Debug"\r
!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
-!MESSAGE "dedicated - Win32 Release" (based on "Win32 (x86) Application")\r
-!MESSAGE "dedicated - Win32 Debug" (based on "Win32 (x86) Application")\r
+!MESSAGE "darkplaces-dedicated - Win32 Release" (based on "Win32 (x86) Application")\r
+!MESSAGE "darkplaces-dedicated - Win32 Debug" (based on "Win32 (x86) Application")\r
!MESSAGE \r
\r
# Begin Project\r
MTL=midl.exe\r
RSC=rc.exe\r
\r
-!IF "$(CFG)" == "dedicated - Win32 Release"\r
+!IF "$(CFG)" == "darkplaces-dedicated - Win32 Release"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 0\r
# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:console /LARGEADDRESSAWARE /machine:I386\r
# SUBTRACT LINK32 /pdb:none\r
\r
-!ELSEIF "$(CFG)" == "dedicated - Win32 Debug"\r
+!ELSEIF "$(CFG)" == "darkplaces-dedicated - Win32 Debug"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 1\r
\r
# Begin Target\r
\r
-# Name "dedicated - Win32 Release"\r
-# Name "dedicated - Win32 Debug"\r
+# Name "darkplaces-dedicated - Win32 Release"\r
+# Name "darkplaces-dedicated - Win32 Debug"\r
# Begin Group "Source Files"\r
\r
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
\r
SOURCE=.\darkplaces.ico\r
# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\darkplaces.rc\r
+# End Source File\r
+# Begin Source File\r
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+SOURCE=.\resource.h\r
+# End Source File\r
# End Group\r
# End Target\r
# End Project\r
-# Microsoft Developer Studio Project File - Name="sdl" - Package Owner=<4>\r
+# Microsoft Developer Studio Project File - Name="darkplaces-sdl" - Package Owner=<4>\r
# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
# ** DO NOT EDIT **\r
\r
# TARGTYPE "Win32 (x86) Application" 0x0101\r
\r
-CFG=sdl - Win32 Debug\r
+CFG=darkplaces-sdl - Win32 Debug\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE use the Export Makefile command and run\r
!MESSAGE \r
!MESSAGE You can specify a configuration when running NMAKE\r
!MESSAGE by defining the macro CFG on the command line. For example:\r
!MESSAGE \r
-!MESSAGE NMAKE /f "darkplaces-sdl.mak" CFG="sdl - Win32 Debug"\r
+!MESSAGE NMAKE /f "darkplaces-sdl.mak" CFG="darkplaces-sdl - Win32 Debug"\r
!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
-!MESSAGE "sdl - Win32 Release" (based on "Win32 (x86) Application")\r
-!MESSAGE "sdl - Win32 Debug" (based on "Win32 (x86) Application")\r
+!MESSAGE "darkplaces-sdl - Win32 Release" (based on "Win32 (x86) Application")\r
+!MESSAGE "darkplaces-sdl - Win32 Debug" (based on "Win32 (x86) Application")\r
!MESSAGE \r
\r
# Begin Project\r
MTL=midl.exe\r
RSC=rc.exe\r
\r
-!IF "$(CFG)" == "sdl - Win32 Release"\r
+!IF "$(CFG)" == "darkplaces-sdl - Win32 Release"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 0\r
# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib sdl.lib sdlmain.lib /nologo /subsystem:console /LARGEADDRESSAWARE /machine:I386 /libpath:"SDL/lib"\r
# SUBTRACT LINK32 /pdb:none\r
\r
-!ELSEIF "$(CFG)" == "sdl - Win32 Debug"\r
+!ELSEIF "$(CFG)" == "darkplaces-sdl - Win32 Debug"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 1\r
\r
# Begin Target\r
\r
-# Name "sdl - Win32 Release"\r
-# Name "sdl - Win32 Debug"\r
+# Name "darkplaces-sdl - Win32 Release"\r
+# Name "darkplaces-sdl - Win32 Debug"\r
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\r
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
# End Source File\r
# Begin Source File\r
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-# Begin Source File\r
-\r
SOURCE=.\dpvsimpledecode.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\csprogs.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\curves.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\image_png.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\input.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
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-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\sbar.h\r
# End Source File\r
# Begin Source File\r
\r
SOURCE=.\darkplaces.ico\r
# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\darkplaces.rc\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\resource.h\r
+# End Source File\r
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# End Target\r
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# Begin Source File\r
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-\r
SOURCE=.\dpvsimpledecode.c\r
# End Source File\r
# Begin Source File\r
\r
SOURCE=.\darkplaces.ico\r
# End Source File\r
+# Begin Source File\r
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# End Group\r
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