drawpic(pos - '98 18 0', GetAmmoPicture(i), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
weapon_clipsize = getstati(STAT_WEAPON_CLIPSIZE);\r
\r
+ // if the weapon we're holding is reloadable, show both its ammo and load\r
if(weapon_clipsize)\r
{\r
weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD);\r
- if(weapon_clipload < 0)\r
+ if(weapon_clipload < 0) // we're reloading\r
drawstring(pos - '124 23 0', "- -", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
else\r
Sbar_DrawXNum(pos - '132 23 0', weapon_clipload, 2, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
Sbar_DrawXNum(pos - '137 7 0', a, 3, 0, 12, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
else\r
- {\r
Sbar_DrawXNum(pos - '144 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- }\r
}\r
}\r
}\r