S_Init();
CDAudio_Init();
Key_Init();
- }
- cls.levelmempool = Mem_AllocPool("client (per-level memory)", 0, NULL);
- cls.permanentmempool = Mem_AllocPool("client (long term memory)", 0, NULL);
-
- memset(&r_refdef, 0, sizeof(r_refdef));
- // max entities sent to renderer per frame
- r_refdef.scene.maxentities = MAX_EDICTS + 256 + 512;
- r_refdef.scene.entities = (entity_render_t **)Mem_Alloc(cls.permanentmempool, sizeof(entity_render_t *) * r_refdef.scene.maxentities);
-
- // max temp entities
- r_refdef.scene.maxtempentities = MAX_TEMPENTITIES;
- r_refdef.scene.tempentities = (entity_render_t *)Mem_Alloc(cls.permanentmempool, sizeof(entity_render_t) * r_refdef.scene.maxtempentities);
-
- CL_InitInput ();
-
-//
-// register our commands
-//
- Cvar_RegisterVariable (&cl_upspeed);
- Cvar_RegisterVariable (&cl_forwardspeed);
- Cvar_RegisterVariable (&cl_backspeed);
- Cvar_RegisterVariable (&cl_sidespeed);
- Cvar_RegisterVariable (&cl_movespeedkey);
- Cvar_RegisterVariable (&cl_yawspeed);
- Cvar_RegisterVariable (&cl_pitchspeed);
- Cvar_RegisterVariable (&cl_anglespeedkey);
- Cvar_RegisterVariable (&cl_shownet);
- Cvar_RegisterVariable (&cl_nolerp);
- Cvar_RegisterVariable (&cl_lerpexcess);
- Cvar_RegisterVariable (&cl_lerpanim_maxdelta_server);
- Cvar_RegisterVariable (&cl_lerpanim_maxdelta_framegroups);
- Cvar_RegisterVariable (&cl_deathfade);
- Cvar_RegisterVariable (&lookspring);
- Cvar_RegisterVariable (&lookstrafe);
- Cvar_RegisterVariable (&sensitivity);
- Cvar_RegisterVariable (&freelook);
-
- Cvar_RegisterVariable (&m_pitch);
- Cvar_RegisterVariable (&m_yaw);
- Cvar_RegisterVariable (&m_forward);
- Cvar_RegisterVariable (&m_side);
-
- Cvar_RegisterVariable (&cl_itembobspeed);
- Cvar_RegisterVariable (&cl_itembobheight);
-
- Cmd_AddCommand(&cmd_client, "entities", CL_PrintEntities_f, "print information on network entities known to client");
- Cmd_AddCommand(&cmd_client, "disconnect", CL_Disconnect_f, "disconnect from server (or disconnect all clients if running a server)");
- Cmd_AddCommand(&cmd_client, "record", CL_Record_f, "record a demo");
- Cmd_AddCommand(&cmd_client, "stop", CL_Stop_f, "stop recording or playing a demo");
- Cmd_AddCommand(&cmd_client, "playdemo", CL_PlayDemo_f, "watch a demo file");
- Cmd_AddCommand(&cmd_client, "timedemo", CL_TimeDemo_f, "play back a demo as fast as possible and save statistics to benchmark.log");
-
- // Support Client-side Model Index List
- Cmd_AddCommand(&cmd_client, "cl_modelindexlist", CL_ModelIndexList_f, "list information on all models in the client modelindex");
- // Support Client-side Sound Index List
- Cmd_AddCommand(&cmd_client, "cl_soundindexlist", CL_SoundIndexList_f, "list all sounds in the client soundindex");
-
- Cvar_RegisterVariable (&cl_autodemo);
- Cvar_RegisterVariable (&cl_autodemo_nameformat);
- Cvar_RegisterVariable (&cl_autodemo_delete);
-
- Cmd_AddCommand(&cmd_client, "fog", CL_Fog_f, "set global fog parameters (density red green blue [alpha [mindist [maxdist [top [fadedepth]]]]])");
- Cmd_AddCommand(&cmd_client, "fog_heighttexture", CL_Fog_HeightTexture_f, "set global fog parameters (density red green blue alpha mindist maxdist top depth textures/mapname/fogheight.tga)");
-
- // LadyHavoc: added pausedemo
- Cmd_AddCommand(&cmd_client, "pausedemo", CL_PauseDemo_f, "pause demo playback (can also safely pause demo recording if using QUAKE, QUAKEDP or NEHAHRAMOVIE protocol, useful for making movies)");
-
- Cmd_AddCommand(&cmd_client, "cl_areastats", CL_AreaStats_f, "prints statistics on entity culling during collision traces");
-
- Cvar_RegisterVariable(&r_draweffects);
- Cvar_RegisterVariable(&cl_explosions_alpha_start);
- Cvar_RegisterVariable(&cl_explosions_alpha_end);
- Cvar_RegisterVariable(&cl_explosions_size_start);
- Cvar_RegisterVariable(&cl_explosions_size_end);
- Cvar_RegisterVariable(&cl_explosions_lifetime);
- Cvar_RegisterVariable(&cl_stainmaps);
- Cvar_RegisterVariable(&cl_stainmaps_clearonload);
- Cvar_RegisterVariable(&cl_beams_polygons);
- Cvar_RegisterVariable(&cl_beams_quakepositionhack);
- Cvar_RegisterVariable(&cl_beams_instantaimhack);
- Cvar_RegisterVariable(&cl_beams_lightatend);
- Cvar_RegisterVariable(&cl_noplayershadow);
- Cvar_RegisterVariable(&cl_dlights_decayradius);
- Cvar_RegisterVariable(&cl_dlights_decaybrightness);
-
- Cvar_RegisterVariable(&cl_prydoncursor);
- Cvar_RegisterVariable(&cl_prydoncursor_notrace);
-
- Cvar_RegisterVariable(&cl_deathnoviewmodel);
-
- // for QW connections
- Cvar_RegisterVariable(&qport);
- Cvar_SetValueQuick(&qport, (rand() * RAND_MAX + rand()) & 0xffff);
-
- Cmd_AddCommand(&cmd_client, "timerefresh", CL_TimeRefresh_f, "turn quickly and print rendering statistcs");
-
- Cvar_RegisterVariable(&cl_locs_enable);
- Cvar_RegisterVariable(&cl_locs_show);
- Cmd_AddCommand(&cmd_client, "locs_add", CL_Locs_Add_f, "add a point or box location (usage: x y z[ x y z] \"name\", if two sets of xyz are supplied it is a box, otherwise point)");
- Cmd_AddCommand(&cmd_client, "locs_removenearest", CL_Locs_RemoveNearest_f, "remove the nearest point or box (note: you need to be very near a box to remove it)");
- Cmd_AddCommand(&cmd_client, "locs_clear", CL_Locs_Clear_f, "remove all loc points/boxes");
- Cmd_AddCommand(&cmd_client, "locs_reload", CL_Locs_Reload_f, "reload .loc file for this map");
- Cmd_AddCommand(&cmd_client, "locs_save", CL_Locs_Save_f, "save .loc file for this map containing currently defined points and boxes");
-
- Cvar_RegisterVariable(&csqc_polygons_defaultmaterial_nocullface);
-
- CL_Parse_Init();
- CL_Particles_Init();
- CL_Screen_Init();
- CL_MeshEntities_Init();
-
- CL_Video_Init();
+
+ cls.levelmempool = Mem_AllocPool("client (per-level memory)", 0, NULL);
+ cls.permanentmempool = Mem_AllocPool("client (long term memory)", 0, NULL);
+
+ memset(&r_refdef, 0, sizeof(r_refdef));
+ // max entities sent to renderer per frame
+ r_refdef.scene.maxentities = MAX_EDICTS + 256 + 512;
+ r_refdef.scene.entities = (entity_render_t **)Mem_Alloc(cls.permanentmempool, sizeof(entity_render_t *) * r_refdef.scene.maxentities);
+
+ // max temp entities
+ r_refdef.scene.maxtempentities = MAX_TEMPENTITIES;
+ r_refdef.scene.tempentities = (entity_render_t *)Mem_Alloc(cls.permanentmempool, sizeof(entity_render_t) * r_refdef.scene.maxtempentities);
+
+ CL_InitInput ();
+
+ //
+ // register our commands
+ //
+ Cvar_RegisterVariable (&cl_upspeed);
+ Cvar_RegisterVariable (&cl_forwardspeed);
+ Cvar_RegisterVariable (&cl_backspeed);
+ Cvar_RegisterVariable (&cl_sidespeed);
+ Cvar_RegisterVariable (&cl_movespeedkey);
+ Cvar_RegisterVariable (&cl_yawspeed);
+ Cvar_RegisterVariable (&cl_pitchspeed);
+ Cvar_RegisterVariable (&cl_anglespeedkey);
+ Cvar_RegisterVariable (&cl_shownet);
+ Cvar_RegisterVariable (&cl_nolerp);
+ Cvar_RegisterVariable (&cl_lerpexcess);
+ Cvar_RegisterVariable (&cl_lerpanim_maxdelta_server);
+ Cvar_RegisterVariable (&cl_lerpanim_maxdelta_framegroups);
+ Cvar_RegisterVariable (&cl_deathfade);
+ Cvar_RegisterVariable (&lookspring);
+ Cvar_RegisterVariable (&lookstrafe);
+ Cvar_RegisterVariable (&sensitivity);
+ Cvar_RegisterVariable (&freelook);
+
+ Cvar_RegisterVariable (&m_pitch);
+ Cvar_RegisterVariable (&m_yaw);
+ Cvar_RegisterVariable (&m_forward);
+ Cvar_RegisterVariable (&m_side);
+
+ Cvar_RegisterVariable (&cl_itembobspeed);
+ Cvar_RegisterVariable (&cl_itembobheight);
+
+ Cmd_AddCommand(&cmd_client, "entities", CL_PrintEntities_f, "print information on network entities known to client");
+ Cmd_AddCommand(&cmd_client, "disconnect", CL_Disconnect_f, "disconnect from server (or disconnect all clients if running a server)");
+ Cmd_AddCommand(&cmd_client, "record", CL_Record_f, "record a demo");
+ Cmd_AddCommand(&cmd_client, "stop", CL_Stop_f, "stop recording or playing a demo");
+ Cmd_AddCommand(&cmd_client, "playdemo", CL_PlayDemo_f, "watch a demo file");
+ Cmd_AddCommand(&cmd_client, "timedemo", CL_TimeDemo_f, "play back a demo as fast as possible and save statistics to benchmark.log");
+
+ // Support Client-side Model Index List
+ Cmd_AddCommand(&cmd_client, "cl_modelindexlist", CL_ModelIndexList_f, "list information on all models in the client modelindex");
+ // Support Client-side Sound Index List
+ Cmd_AddCommand(&cmd_client, "cl_soundindexlist", CL_SoundIndexList_f, "list all sounds in the client soundindex");
+
+ Cvar_RegisterVariable (&cl_autodemo);
+ Cvar_RegisterVariable (&cl_autodemo_nameformat);
+ Cvar_RegisterVariable (&cl_autodemo_delete);
+
+ Cmd_AddCommand(&cmd_client, "fog", CL_Fog_f, "set global fog parameters (density red green blue [alpha [mindist [maxdist [top [fadedepth]]]]])");
+ Cmd_AddCommand(&cmd_client, "fog_heighttexture", CL_Fog_HeightTexture_f, "set global fog parameters (density red green blue alpha mindist maxdist top depth textures/mapname/fogheight.tga)");
+
+ // LadyHavoc: added pausedemo
+ Cmd_AddCommand(&cmd_client, "pausedemo", CL_PauseDemo_f, "pause demo playback (can also safely pause demo recording if using QUAKE, QUAKEDP or NEHAHRAMOVIE protocol, useful for making movies)");
+
+ Cmd_AddCommand(&cmd_client, "cl_areastats", CL_AreaStats_f, "prints statistics on entity culling during collision traces");
+
+ Cvar_RegisterVariable(&r_draweffects);
+ Cvar_RegisterVariable(&cl_explosions_alpha_start);
+ Cvar_RegisterVariable(&cl_explosions_alpha_end);
+ Cvar_RegisterVariable(&cl_explosions_size_start);
+ Cvar_RegisterVariable(&cl_explosions_size_end);
+ Cvar_RegisterVariable(&cl_explosions_lifetime);
+ Cvar_RegisterVariable(&cl_stainmaps);
+ Cvar_RegisterVariable(&cl_stainmaps_clearonload);
+ Cvar_RegisterVariable(&cl_beams_polygons);
+ Cvar_RegisterVariable(&cl_beams_quakepositionhack);
+ Cvar_RegisterVariable(&cl_beams_instantaimhack);
+ Cvar_RegisterVariable(&cl_beams_lightatend);
+ Cvar_RegisterVariable(&cl_noplayershadow);
+ Cvar_RegisterVariable(&cl_dlights_decayradius);
+ Cvar_RegisterVariable(&cl_dlights_decaybrightness);
+
+ Cvar_RegisterVariable(&cl_prydoncursor);
+ Cvar_RegisterVariable(&cl_prydoncursor_notrace);
+
+ Cvar_RegisterVariable(&cl_deathnoviewmodel);
+
+ // for QW connections
+ Cvar_RegisterVariable(&qport);
+ Cvar_SetValueQuick(&qport, (rand() * RAND_MAX + rand()) & 0xffff);
+
+ Cmd_AddCommand(&cmd_client, "timerefresh", CL_TimeRefresh_f, "turn quickly and print rendering statistcs");
+
+ Cvar_RegisterVariable(&cl_locs_enable);
+ Cvar_RegisterVariable(&cl_locs_show);
+ Cmd_AddCommand(&cmd_client, "locs_add", CL_Locs_Add_f, "add a point or box location (usage: x y z[ x y z] \"name\", if two sets of xyz are supplied it is a box, otherwise point)");
+ Cmd_AddCommand(&cmd_client, "locs_removenearest", CL_Locs_RemoveNearest_f, "remove the nearest point or box (note: you need to be very near a box to remove it)");
+ Cmd_AddCommand(&cmd_client, "locs_clear", CL_Locs_Clear_f, "remove all loc points/boxes");
+ Cmd_AddCommand(&cmd_client, "locs_reload", CL_Locs_Reload_f, "reload .loc file for this map");
+ Cmd_AddCommand(&cmd_client, "locs_save", CL_Locs_Save_f, "save .loc file for this map containing currently defined points and boxes");
+
+ Cvar_RegisterVariable(&csqc_polygons_defaultmaterial_nocullface);
+
+ CL_Parse_Init();
+ CL_Particles_Init();
+ CL_Screen_Init();
+ CL_MeshEntities_Init();
+
+ CL_Video_Init();
+ }
}