set g_balance_okhmg_secondary_damage 25
set g_balance_okhmg_secondary_delay 0
set g_balance_okhmg_secondary_edgedamage 12.5
-set g_balance_okhmg_secondary_force 300
+set g_balance_okhmg_secondary_force 360
+ set g_balance_okhmg_secondary_force_zscale 1
set g_balance_okhmg_secondary_lifetime 5
set g_balance_okhmg_secondary_radius 70
set g_balance_okhmg_secondary_refire 0.7
set g_balance_okmachinegun_secondary_damage 25
set g_balance_okmachinegun_secondary_delay 0
set g_balance_okmachinegun_secondary_edgedamage 12.5
-set g_balance_okmachinegun_secondary_force 300
+set g_balance_okmachinegun_secondary_force 360
+ set g_balance_okmachinegun_secondary_force_zscale 1
set g_balance_okmachinegun_secondary_lifetime 5
set g_balance_okmachinegun_secondary_radius 70
set g_balance_okmachinegun_secondary_refire 0.7
set g_balance_oknex_secondary_damagefalloff_mindist 0
set g_balance_oknex_secondary_delay 0
set g_balance_oknex_secondary_edgedamage 12.5
-set g_balance_oknex_secondary_force 300
+set g_balance_oknex_secondary_force 360
+ set g_balance_oknex_secondary_force_zscale 1
set g_balance_oknex_secondary_lifetime 5
set g_balance_oknex_secondary_radius 70
set g_balance_oknex_secondary_refire 0.7
set g_balance_okrpc_secondary_damage 25
set g_balance_okrpc_secondary_delay 0
set g_balance_okrpc_secondary_edgedamage 12.5
-set g_balance_okrpc_secondary_force 300
+set g_balance_okrpc_secondary_force 360
+ set g_balance_okrpc_secondary_force_zscale 1
set g_balance_okrpc_secondary_lifetime 5
set g_balance_okrpc_secondary_radius 70
set g_balance_okrpc_secondary_refire 0.7
set g_balance_okshotgun_secondary_damage 25
set g_balance_okshotgun_secondary_delay 0
set g_balance_okshotgun_secondary_edgedamage 12.5
-set g_balance_okshotgun_secondary_force 300
+set g_balance_okshotgun_secondary_force 360
+ set g_balance_okshotgun_secondary_force_zscale 1
set g_balance_okshotgun_secondary_lifetime 5
set g_balance_okshotgun_secondary_radius 70
set g_balance_okshotgun_secondary_refire 0.7
exec randomitems-overkill.cfg
if_dedicated exec help-overkill.cfg
-// general gameplay
-set g_overkill 1
+g_overkill 1
+
+g_use_ammunition 0
- // temporary workaround since overkill has no bal-wep file and insta also uses the secondary cvar
- g_balance_blaster_secondary_force_zscale 1.2
-
// hack - eventually, we should be able to choose overkill models in menu like for vanilla
-set sv_defaultcharacter 1
-set sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
-set sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
-set sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
-set sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
-set sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
-
-set g_respawn_ghosts 0
-
-set g_nades 1
-set g_nades_nade_small 1
-set g_nades_spread 0
-set g_nades_nade_refire 10
-set g_nades_nade_newton_style 2
-
-set g_dodging 1
-set sv_dodging_wall_dodging 1
-
-set g_spawn_near_teammate "!g_assault !g_freezetag"
-set g_spawn_near_teammate_ignore_spawnpoint 1
-set g_spawnshieldtime 0.5
-set g_respawn_delay_forced 2
-
-set g_lms_start_armor 100
+sv_defaultcharacter 1
+sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
+sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
+sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+
+g_fullbrightplayers 1
+g_respawn_ghosts 0
+
+g_nades 1
+g_nades_nade_small 1
+g_nades_spread 0
+g_nades_nade_refire 10
+g_nades_nade_newton_style 2
+
+g_dodging 1
+sv_dodging_wall_dodging 1
+
+g_spawn_near_teammate "!g_assault !g_freezetag"
+g_spawn_near_teammate_ignore_spawnpoint 1
+g_spawnshieldtime 0.5
+g_respawn_delay_forced 2
+
+g_buffs_resistance_blockpercent 0.5