--- /dev/null
+Weapons Stay
+------------
+**Weapons Stay** is a mutator in which the weapons at weapon spawn points don't fully disappear after being collected, instead they will turn red.
+
+While red, anyone can still walk over the weapon to collect it, but it will only give the weapon, no ammo.
+
+In this mutator, weapons will still “respawn” after being collected. This just turns a red weapon back to normal again, meaning it will give you the weapon and ammo.
+
+CVar
+----
+This is controlled by the [CVar](CVars) `g_weapon_stay`.
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