CSQCMODEL_PROPERTY(BIT(13), int, ReadInt24_t, WriteInt24_t, dphitcontentsmask) \
CSQCMODEL_PROPERTY(BIT(14), TAG_VIEWLOC_TYPE, ReadShort, WriteEntity, TAG_VIEWLOC_NAME) \
CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, multijump_count) \
- CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype)
+ CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype) \
+ CSQCMODEL_PROPERTY(BIT(17), int, ReadByte, WriteByte, clipgroup)
// TODO get rid of colormod/glowmod here; also get rid of some useless properties on non-players that only exist for CopyBody
// add hook function calls here