e.addValue(e, ZCTX(_("DF^All")), "2");
e.configureXonoticTextSliderValues(e);
me.TR(me);
+ if(cvar_type("gl_vbo") & CVAR_TYPEFLAG_ENGINE)
+ {
me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Vertex Buffer Objects (VBOs)")));
me.TR(me);
me.TDempty(me, 0.2);
_("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering")));
me.TD(me, 1, 1.9, e = makeXonoticRadioButton_T(1, "gl_vbo", "1", _("Vertices and Triangles"),
_("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering")));
+ }
me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Brightness:")));