#define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
#define MSG_DEATH 4 // "Personal" AND "Global" death messages
-void Dump_Notifications(float fh, float alsoprint);
-
#ifndef MENUQC // SERVER AND CLIENT ONLY
// notification system nullified arguments
#define NO_STR_ARG ""
#endif // ifdef SVQC
#endif // ifndef MENUQC
+// MENU, SERVER, AND CLIENT
+void Dump_Notifications(float fh, float alsoprint);
+
// ====================================
// Notifications List and Information