set g_balance_vore_swallow_stealprey 0.7 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always"\r
set g_balance_vore_swallow_dropweapon 0.6 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates"\r
set g_balance_vore_swallow_punchangle 12 "your view gets tilted by this amount when swallowing someone"\r
-set g_balance_vore_regurgitate_damage 3 "Predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)"\r
+set g_balance_vore_regurgitate_damage 5 "Predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)"\r
set g_balance_vore_regurgitate_speedcap 1200 "when a predator is going faster than this, their prey is squeezed out of them"\r
set g_balance_vore_regurgitate_swallowprogress 0.5 "regurgitated prey is given this amount of swallow progress, to simulate being more vulnerable (if slow swallowing is enabled)"\r
set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at this speed, in the direction the predator is facing"\r