#include "xywindow.h"
#include "mainframe.h"
#include "preferences.h"
+#include "preferencesystem.h"
#include "referencecache.h"
#include "mru.h"
#include "commands.h"
}
};
+CopiedString g_strLastFolder = "";
+
/*
================
Map_LoadFile
ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Map" );
MRU_AddFile( filename );
+ g_strLastFolder = g_path_get_dirname( filename );
{
ScopeTimer timer( "map load" );
bool Map_ImportFile( const char* filename ){
ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Map" );
+ g_strLastFolder = g_path_get_dirname( filename );
+
bool success = false;
if ( extension_equal( path_get_extension( filename ), "bsp" ) ) {
return g_mapsPath.c_str();
}
+const char* getLastFolderPath(){
+ if (g_strLastFolder.empty()) {
+ GlobalPreferenceSystem().registerPreference( "LastFolder", CopiedStringImportStringCaller( g_strLastFolder ), CopiedStringExportStringCaller( g_strLastFolder ) );
+ if (g_strLastFolder.empty()) {
+ g_strLastFolder = g_qeglobals.m_userGamePath;
+ }
+ }
+ return g_strLastFolder.c_str();
+}
+
const char* map_open( const char* title ){
- return file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, title, getMapsPath(), MapFormat::Name(), true, false, false );
+ return file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, title, getLastFolderPath(), MapFormat::Name(), false, true, false );
}
const char* map_import( const char* title ){
- return file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, title, getMapsPath(), MapFormat::Name(), false, true, false );
+ return file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, title, getLastFolderPath(), MapFormat::Name(), false, true, false );
}
const char* map_save( const char* title ){
- return file_dialog( GTK_WIDGET( MainFrame_getWindow() ), FALSE, title, getMapsPath(), MapFormat::Name(), false, false, true );
+ return file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, title, getLastFolderPath(), MapFormat::Name(), false, true, false );
}
void OpenMap(){
const char* filename = map_open( "Open Map" );
- if ( filename != 0 ) {
+ if ( filename != NULL ) {
+ MRU_AddFile( filename );
Map_RegionOff();
Map_Free();
Map_LoadFile( filename );
void ImportMap(){
const char* filename = map_import( "Import Map" );
- if ( filename != 0 ) {
+ if ( filename != NULL ) {
UndoableCommand undo( "mapImport" );
Map_ImportFile( filename );
}
bool Map_SaveAs(){
const char* filename = map_save( "Save Map" );
- if ( filename != 0 ) {
+ if ( filename != NULL ) {
+ g_strLastFolder = g_path_get_dirname( filename );
MRU_AddFile( filename );
Map_Rename( filename );
return Map_Save();
void ExportMap(){
const char* filename = map_save( "Export Selection" );
- if ( filename != 0 ) {
+ if ( filename != NULL ) {
+ g_strLastFolder = g_path_get_dirname( filename );
Map_SaveSelected( filename );
}
}
void SaveRegion(){
const char* filename = map_save( "Export Region" );
- if ( filename != 0 ) {
+ if ( filename != NULL ) {
+ g_strLastFolder = g_path_get_dirname( filename );
Map_SaveRegion( filename );
}
}
MapModuleObserver g_MapModuleObserver;
-#include "preferencesystem.h"
-
CopiedString g_strLastMap;
bool g_bLoadLastMap = false;