dummy_weapon_info.classname = "weapon_info";
dummy_weapon_info.weapon = 0; // you can recognize dummies by this
dummy_weapon_info.weapons = 0; // you can recognize dummies by this too
- dummy_weapon_info.netname = "@!#%'n Tuba";
+ dummy_weapon_info.netname = "";
+ dummy_weapon_info.message = "@!#%'n Tuba";
dummy_weapon_info.items = 0;
dummy_weapon_info.weapon_func = w_null;
dummy_weapon_info.mdl = "";
dummy_weapon_info.model = "";
dummy_weapon_info.spawnflags = 0;
+ dummy_weapon_info.model2 = "";
dummy_weapon_info.impulse = -1;
dummy_weapon_info.bot_pickupbasevalue = 0;
- dummy_weapon_info.model2 = "";
float i;
weaponorder_byid = "";