( 1024 -2048 0 ) ( 2048 -2048 256 ) ( 2048 -2048 0 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/caulk 0 0 0
( -2048 1024 256 ) ( -2048 2048 0 ) ( -2048 2048 256 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/caulk 0 0 0
( 512 -512 -448 ) ( -512 -512 -448 ) ( 512 512 -448 ) ( ( 0.00390625 0 0 ) ( 0 -0.00390625 0 ) ) narmorx/base-concrete01 0 0 0
-( -1536 1920 -256 ) ( -1536 1920 -512 ) ( -512 1920 -256 ) ( ( -0.00390625 0 0 ) ( 0 0.00390625 1022 ) ) exomorphx/wall-metal_panel03 0 0 0
+( -1536 1920 -256 ) ( -1536 1920 -512 ) ( -512 1920 -256 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/caulk 0 0 0
( -1536 2048 -256 ) ( -1536 1664 -512 ) ( -1536 1664 -256 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/caulk 0 0 0
}
}
title recratemini
-description quick map made for ctf overkill
-author Morphed
+description a map so small it triggered a bug
cdtrack 4
// uncomment this if you added weapon pickups: has weapons
gametype ctf // defaults: timelimit=20 pointlimit=300 caplimit=10 leadlimit=0