r_motionblur 0 // motion blur value, default is 0\r
r_motionblur_maxblur 1\r
\r
+v_idlescale 0 "how much of the quake 'drunken view' effect to use"\r
+v_ipitch_cycle 6 "v_idlescale pitch speed"\r
+v_ipitch_level 0.2 "v_idlescale pitch amount"\r
+v_iroll_cycle 8 "v_idlescale roll speed"\r
+v_iroll_level 0.1 "v_idlescale roll amount"\r
+v_iyaw_cycle 4 "v_idlescale yaw speed"\r
+v_iyaw_level 0.3 "v_idlescale yaw amount"\r
+\r
r_bloom_blur 16\r
r_bloom_brighten 2.75\r
r_bloom_colorexponent 1\r
seta cl_vore_cutvolume_music 0.25 "music volume is reduced to this amount when you are in a stomach"\r
seta cl_vore_cutvolume_fade 0.1 "fading speed of the volume change"\r
seta cl_vore_autodigest 0 "when enabled, the player will automatically begin digesting enemy prey after eating them, as long as no team mates are inside (automated digest key)"\r
-seta cl_vore_vieweffects_idlescale_predator 25 "the view will move around by this ammount while swallowing someone (based on progress), reserves the cvar v_idlescale"\r
-seta cl_vore_vieweffects_idlescale_prey 35 "the view will move around by this ammount while being swallowed (based on progress), reserves the cvar v_idlescale"\r
-seta cl_vore_vieweffects_idlescale_stomach 50 "the view will move around by this ammount while in the stomach, reserves the cvar v_idlescale"\r
+seta cl_vore_vieweffects_idlescale_predator 35 "the view will move around by this ammount while swallowing someone (based on progress), reserves the cvar v_idlescale"\r
+seta cl_vore_vieweffects_idlescale_prey 50 "the view will move around by this ammount while being swallowed (based on progress), reserves the cvar v_idlescale"\r
+seta cl_vore_vieweffects_idlescale_stomach 15 "the view will move around by this ammount while in the stomach, reserves the cvar v_idlescale"\r
set g_vore 1 "enables the vore system, you want this on!"\r
set g_vore_digestion 1 "enables digestion system, you want this on!"\r
set g_vore_kick 1 "enables stomach kick system, you want this on!"\r