}
}
+typedef struct patchtess_s
+{
+ qboolean grouped;
+ int surface_id;
+ int xtess, ytess;
+ int xsize, ysize;
+ int cxtess, cytess;
+ int cxsize, cysize;
+ float lodgroup[6];
+}
+patchtess_t;
+
static void Mod_Q3BSP_LoadFaces(lump_t *l)
{
q3dface_t *in, *oldin;
msurface_t *out, *oldout;
- int i, oldi, j, n, count, invalidelements, patchsize[2], finalwidth, finalheight, xtess, ytess, finalvertices, finaltriangles, firstvertex, firstelement, type, oldnumtriangles, oldnumtriangles2, meshvertices, meshtriangles, numvertices, numtriangles;
+ int i, oldi, j, n, count, invalidelements, patchsize[2], finalwidth, finalheight, xtess, ytess, finalvertices, finaltriangles, firstvertex, firstelement, type, oldnumtriangles, oldnumtriangles2, meshvertices, meshtriangles, numvertices, numtriangles, groupsize, cxtess, cytess;
float lightmaptcbase[2], lightmaptcscale[2];
//int *originalelement3i;
//int *originalneighbor3i;
float *originaltexcoordtexture2f;
float *originaltexcoordlightmap2f;
float *v;
+ patchtess_t *patchtess = NULL;
+ int patchtesscount = 0;
in = (q3dface_t *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
loadmodel->data_surfaces = out;
loadmodel->num_surfaces = count;
+ if(count > 0)
+ patchtess = Mem_Alloc(tempmempool, count * sizeof(*patchtess));
+
i = 0;
oldi = i;
oldin = in;
continue;
}
originalvertex3f = loadmodel->brushq3.data_vertex3f + firstvertex * 3;
+
// convert patch to Q3FACETYPE_MESH
xtess = Q3PatchTesselationOnX(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_tolerance.value);
ytess = Q3PatchTesselationOnY(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_tolerance.value);
// bound to sanity settings
xtess = bound(1, xtess, 1024);
ytess = bound(1, ytess, 1024);
- // bound to user limit on vertices
- while ((xtess > 1 || ytess > 1) && (((patchsize[0] - 1) * xtess) + 1) * (((patchsize[1] - 1) * ytess) + 1) > min(r_subdivisions_maxvertices.integer, 262144))
- {
- if (xtess > ytess)
- xtess--;
- else
- ytess--;
- }
- finalwidth = ((patchsize[0] - 1) * xtess) + 1;
- finalheight = ((patchsize[1] - 1) * ytess) + 1;
- numvertices = finalwidth * finalheight;
- numtriangles = (finalwidth - 1) * (finalheight - 1) * 2;
+
+ // lower quality collision patches! Same procedure as before, but different cvars
+ // convert patch to Q3FACETYPE_MESH
+ cxtess = Q3PatchTesselationOnX(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_collision_tolerance.value);
+ cytess = Q3PatchTesselationOnY(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_collision_tolerance.value);
+ // bound to user settings
+ cxtess = bound(r_subdivisions_mintess.integer, xtess, r_subdivisions_collision_maxtess.integer);
+ cytess = bound(r_subdivisions_mintess.integer, ytess, r_subdivisions_collision_maxtess.integer);
+ // bound to sanity settings
+ cxtess = bound(1, xtess, 1024);
+ cytess = bound(1, ytess, 1024);
+
+ // store it for the LOD grouping step
+ patchtess[patchtesscount].surface_id = i;
+ patchtess[patchtesscount].grouped = false;
+ patchtess[patchtesscount].xtess = xtess;
+ patchtess[patchtesscount].ytess = ytess;
+ patchtess[patchtesscount].xsize = patchsize[0];
+ patchtess[patchtesscount].ysize = patchsize[1];
+ patchtess[patchtesscount].lodgroup[0] = in->specific.patch.mins[0];
+ patchtess[patchtesscount].lodgroup[1] = in->specific.patch.mins[1];
+ patchtess[patchtesscount].lodgroup[2] = in->specific.patch.mins[2];
+ patchtess[patchtesscount].lodgroup[3] = in->specific.patch.maxs[0];
+ patchtess[patchtesscount].lodgroup[4] = in->specific.patch.maxs[1];
+ patchtess[patchtesscount].lodgroup[5] = in->specific.patch.maxs[2];
+
+ patchtess[patchtesscount].cxtess = xtess;
+ patchtess[patchtesscount].cytess = ytess;
+ ++patchtesscount;
break;
case Q3FACETYPE_FLARE:
if (developer.integer >= 100)
meshtriangles += out->num_triangles;
}
+ for(i = 0; i < patchtesscount; ++i)
+ {
+ if(patchtess[i].grouped) // already grouped
+ continue;
+
+ // get the highest required tess parameters for this group
+ groupsize = 0;
+ xtess = ytess = 0;
+ cxtess = cytess = 0;
+ for(j = 0; j < patchtesscount; ++j)
+ {
+ if(patchtess[j].grouped) // already grouped
+ continue;
+ if(memcmp(patchtess[i].lodgroup, patchtess[j].lodgroup, sizeof(patchtess[i].lodgroup)))
+ continue;
+ if(patchtess[j].xtess > xtess)
+ xtess = patchtess[j].xtess;
+ if(patchtess[j].ytess > ytess)
+ ytess = patchtess[j].ytess;
+ if(patchtess[j].cxtess > cxtess)
+ cxtess = patchtess[j].cxtess;
+ if(patchtess[j].cytess > cytess)
+ cytess = patchtess[j].cytess;
+ ++groupsize;
+ }
+
+ if(groupsize == 0)
+ {
+ Con_Printf("ERROR: patch %d isn't in any LOD group (1)?!?\n", patchtess[i].surface_id);
+ continue;
+ }
+
+ // bound to user limit on vertices
+ for(;;)
+ {
+ numvertices = 0;
+ numtriangles = 0;
+
+ for(j = 0; j < patchtesscount; ++j)
+ {
+ if(patchtess[j].grouped) // already grouped
+ continue;
+ if(memcmp(patchtess[i].lodgroup, patchtess[j].lodgroup, sizeof(patchtess[i].lodgroup)))
+ continue;
+
+ finalwidth = (patchtess[j].xsize - 1) * xtess + 1;
+ finalheight = (patchtess[j].ysize - 1) * ytess + 1;
+ numvertices += finalwidth * finalheight;
+ numtriangles += (finalwidth - 1) * (finalheight - 1) * 2;
+ }
+
+ if(xtess <= 1 && ytess <= 1)
+ break;
+
+ if(numvertices > min(r_subdivisions_maxvertices.integer, 262144) * groupsize)
+ {
+ if (xtess > ytess)
+ xtess--;
+ else
+ ytess--;
+ continue; // try again
+ }
+
+ break;
+ }
+
+ // bound to user limit on vertices (collision)
+ for(;;)
+ {
+ numvertices = 0;
+ numtriangles = 0;
+
+ for(j = 0; j < patchtesscount; ++j)
+ {
+ if(patchtess[j].grouped) // already grouped
+ continue;
+ if(memcmp(patchtess[i].lodgroup, patchtess[j].lodgroup, sizeof(patchtess[i].lodgroup)))
+ continue;
+
+ finalwidth = (patchtess[j].xsize - 1) * cxtess + 1;
+ finalheight = (patchtess[j].ysize - 1) * cytess + 1;
+ numvertices += finalwidth * finalheight;
+ numtriangles += (finalwidth - 1) * (finalheight - 1) * 2;
+ }
+
+ if(cxtess <= 1 && cytess <= 1)
+ break;
+
+ if(numvertices > min(r_subdivisions_collision_maxvertices.integer, 262144) * groupsize)
+ {
+ if (cxtess > cytess)
+ cxtess--;
+ else
+ cytess--;
+ continue; // try again
+ }
+
+ break;
+ }
+
+ for(j = 0; j < patchtesscount; ++j)
+ {
+ if(patchtess[j].grouped) // already grouped
+ continue;
+ if(memcmp(patchtess[i].lodgroup, patchtess[j].lodgroup, sizeof(patchtess[i].lodgroup)))
+ continue;
+
+ finalwidth = (patchtess[j].xsize - 1) * xtess + 1;
+ finalheight = (patchtess[j].ysize - 1) * ytess + 1;
+ numvertices = finalwidth * finalheight;
+ numtriangles = (finalwidth - 1) * (finalheight - 1) * 2;
+
+ oldout[patchtess[j].surface_id].num_vertices = numvertices;
+ oldout[patchtess[j].surface_id].num_triangles = numtriangles;
+ meshvertices += oldout[patchtess[j].surface_id].num_vertices;
+ meshtriangles += oldout[patchtess[j].surface_id].num_triangles;
+
+ patchtess[j].grouped = true;
+ patchtess[j].xtess = xtess;
+ patchtess[j].ytess = ytess;
+ patchtess[j].cxtess = cxtess;
+ patchtess[j].cytess = cytess;
+ }
+ }
+
i = oldi;
in = oldin;
out = oldout;
originaltexcoordtexture2f = loadmodel->brushq3.data_texcoordtexture2f + firstvertex * 2;
originaltexcoordlightmap2f = loadmodel->brushq3.data_texcoordlightmap2f + firstvertex * 2;
originalcolor4f = loadmodel->brushq3.data_color4f + firstvertex * 4;
- // convert patch to Q3FACETYPE_MESH
- xtess = Q3PatchTesselationOnX(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_tolerance.value);
- ytess = Q3PatchTesselationOnY(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_tolerance.value);
- // bound to user settings
- xtess = bound(r_subdivisions_mintess.integer, xtess, r_subdivisions_maxtess.integer);
- ytess = bound(r_subdivisions_mintess.integer, ytess, r_subdivisions_maxtess.integer);
- // bound to sanity settings
- xtess = bound(1, xtess, 1024);
- ytess = bound(1, ytess, 1024);
- // bound to user limit on vertices
- while ((xtess > 1 || ytess > 1) && (((patchsize[0] - 1) * xtess) + 1) * (((patchsize[1] - 1) * ytess) + 1) > min(r_subdivisions_maxvertices.integer, 262144))
+
+ xtess = ytess = cxtess = cytess = 0;
+ for(j = 0; j < patchtesscount; ++j)
+ if(patchtess[j].grouped && patchtess[j].surface_id == i)
+ {
+ xtess = patchtess[j].xtess;
+ ytess = patchtess[j].ytess;
+ cxtess = patchtess[j].cxtess;
+ cytess = patchtess[j].cytess;
+ break;
+ }
+ if(xtess == 0)
{
- if (xtess > ytess)
- xtess--;
- else
- ytess--;
+ Con_Printf("ERROR: patch %d isn't in any LOD group (2)?!?\n", i);
+ xtess = ytess = cxtess = cytess = 1;
}
+
finalwidth = ((patchsize[0] - 1) * xtess) + 1;
finalheight = ((patchsize[1] - 1) * ytess) + 1;
finalvertices = finalwidth * finalheight;
}
// q3map does not put in collision brushes for curves... ugh
// build the lower quality collision geometry
- xtess = Q3PatchTesselationOnX(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_collision_tolerance.value);
- ytess = Q3PatchTesselationOnY(patchsize[0], patchsize[1], 3, originalvertex3f, r_subdivisions_collision_tolerance.value);
- // bound to user settings
- xtess = bound(r_subdivisions_collision_mintess.integer, xtess, r_subdivisions_collision_maxtess.integer);
- ytess = bound(r_subdivisions_collision_mintess.integer, ytess, r_subdivisions_collision_maxtess.integer);
- // bound to sanity settings
- xtess = bound(1, xtess, 1024);
- ytess = bound(1, ytess, 1024);
- // bound to user limit on vertices
- while ((xtess > 1 || ytess > 1) && (((patchsize[0] - 1) * xtess) + 1) * (((patchsize[1] - 1) * ytess) + 1) > min(r_subdivisions_collision_maxvertices.integer, 262144))
- {
- if (xtess > ytess)
- xtess--;
- else
- ytess--;
- }
- finalwidth = ((patchsize[0] - 1) * xtess) + 1;
- finalheight = ((patchsize[1] - 1) * ytess) + 1;
+ finalwidth = ((patchsize[0] - 1) * cxtess) + 1;
+ finalheight = ((patchsize[1] - 1) * cytess) + 1;
finalvertices = finalwidth * finalheight;
finaltriangles = (finalwidth - 1) * (finalheight - 1) * 2;
out->data_collisionelement3i = (int *)Mem_Alloc(loadmodel->mempool, sizeof(int[3]) * finaltriangles);
out->num_collisionvertices = finalvertices;
out->num_collisiontriangles = finaltriangles;
- Q3PatchTesselateFloat(3, sizeof(float[3]), out->data_collisionvertex3f, patchsize[0], patchsize[1], sizeof(float[3]), originalvertex3f, xtess, ytess);
+ Q3PatchTesselateFloat(3, sizeof(float[3]), out->data_collisionvertex3f, patchsize[0], patchsize[1], sizeof(float[3]), originalvertex3f, cxtess, cytess);
Q3PatchTriangleElements(out->data_collisionelement3i, finalwidth, finalheight, 0);
//Mod_SnapVertices(3, out->num_vertices, (loadmodel->surfmesh.data_vertex3f + 3 * out->num_firstvertex), 0.25);
if (loadmodel->brushq3.data_element3i)
Mem_Free(loadmodel->brushq3.data_element3i);
loadmodel->brushq3.data_element3i = NULL;
+
+ if(patchtess)
+ Mem_Free(patchtess);
}
static void Mod_Q3BSP_LoadModels(lump_t *l)