-// Nexrun tweaked to suit CPM
+// 2.0-2.4.2 physics minus QW-bunnyhopping-bug, faster onground accel, CPMA air control
sv_gravity 800
sv_maxspeed 320
-// CPMA: 320
+
sv_maxairspeed 320
-// CPMA: 320
+
sv_stopspeed 100
sv_accelerate 15
-sv_airaccelerate 1
+sv_airaccelerate 2
sv_friction 8
edgefriction 1
sv_stepheight 34
-// CPMA: 18
-sv_jumpvelocity 270
+
+sv_jumpvelocity 300
sv_wateraccelerate 4
sv_waterfriction 1
sv_airaccel_sideways_friction 0
-sv_airaccel_qw -0.9146875
-// CPMA: 1
-sv_airstopaccelerate 6.5625 // matches strafe-stopping speed
-sv_airstrafeaccelerate 14
-sv_maxairstrafespeed 150
-sv_airstrafeaccel_qw -0.987
-sv_aircontrol 100
+sv_airaccel_qw -0.9475
+
+sv_airstopaccelerate 3
+sv_airstrafeaccelerate 24
+sv_maxairstrafespeed 100
+sv_airstrafeaccel_qw -0.9825
+sv_aircontrol 125
sv_aircontrol_penalty 100
sv_aircontrol_power 2.5
sv_airspeedlimit_nonqw 0