seta crosshair_fireball_color_blue 0.2 "crosshair color blue component to display when wielding the fireball"
seta crosshair_fireball_color_alpha 1 "crosshair alpha value to display when wielding the fireball"
seta crosshair_fireball_size 1 "crosshair size when wielding the fireball"
+seta crosshair_nexvelocity_color_red 0.8
+seta crosshair_nexvelocity_color_green 0
+seta crosshair_nexvelocity_color_blue 0
+seta crosshair_nexvelocity_alpha 0.25
seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (brakes image proportions)"
seta cl_reticle_item_nex 1 "draw aiming recticle for the nex weapon's zoom, 0 disables and values between 0 and 1 change alpha"
seta cl_reticle_item_normal 1 "draw recticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha"
float campingrifle_scope;
float nex_scope;
+
+float nex_minvelocity;
+float nex_maxvelocity;
Net_WeaponComplain();
bHandled = true;
break;
+ case TE_CSQC_NEX_VELOCITY:
+ nex_minvelocity = ReadShort();
+ nex_maxvelocity = ReadShort();
+ bHandled = true;
+ break;
default:
// No special logic for this temporary entity; return 0 so the engine can handle it
bHandled = false;
// ring around crosshair representing velocity-dependent damage for the nex
if (activeweapon == WEP_NEX)
{
- float x, y, q, d;
- vector ringorigin, ringsize, t;
- ringorigin = '0.5 0 0' * vid_conwidth + '0 0.5 0' * vid_conheight;
- ringsize = 64 * '1 -1 0'; // testing only
-
- // TODO send from server
- float maxvel, minvel, curvel;
- minvel = 400;
- maxvel = 1000;
- curvel = vlen('1 0 0' * pmove_vel_x + '0 1 0' * pmove_vel_y);
-
- f = bound(0, (curvel - minvel) / (maxvel - minvel), 1);
- x = cos(f * 2 * M_PI);
- y = sin(f * 2 * M_PI);
- q = fabs(x) + fabs(y);
- x /= q;
- y /= q;
-
- if(f >= 1)
- {
- // draw full rectangle
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_y -= 0.5 * ringsize_y; t -= '0.5 -0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
- R_EndPolygon();
-
- d = q - 1;
- if(d > 0)
- {
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
- }
- }
- else if(f > 0.75)
- {
- // draw upper and first triangle
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
- R_EndPolygon();
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_y -= 0.5 * ringsize_y; t -= '0.5 -0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- d = q - 0.75;
- if(d <= 0)
- R_EndPolygon();
- }
- else if(f > 0.5)
- {
- // draw upper triangle
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
- R_EndPolygon();
-
- d = q - 0.5;
- if(d > 0)
- {
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
+ float f, a, curvel;
+ vector rgb;
- v = ringorigin; t = '0.5 0.5 0';
- v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
- }
- }
- else if(f > 0.25)
- {
- // draw first triangle
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- v = ringorigin; t = '0.5 0.5 0';
- v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
-
- d = q - 0.25;
- if(d <= 0)
- R_EndPolygon();
- }
- else
- {
- d = q;
- if(d > 0)
- {
- R_BeginPolygon("gfx/nex_ring.tga", DRAWFLAG_ADDITIVE);
- v = ringorigin; t = '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
+ rgb_x = cvar("crosshair_nexvelocity_color_red");
+ rgb_y = cvar("crosshair_nexvelocity_color_green");
+ rgb_z = cvar("crosshair_nexvelocity_color_blue");
+ a = cvar("crosshair_nexvelocity_alpha");
- v = ringorigin; t = '0.5 0.5 0';
- v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
- }
- }
+ curvel = vlen('1 0 0' * pmove_vel_x + '0 1 0' * pmove_vel_y);
+ f = bound(0, (curvel - nex_minvelocity) / (nex_maxvelocity - nex_minvelocity), 1);
- if(d > 0)
- {
- v = ringorigin; t = '0.5 0.5 0';
- v_x += x * 0.5 * ringsize_x; t += x * '0.5 0.5 0';
- v_y += y * 0.5 * ringsize_y; t += y * '0.5 -0.5 0';
- R_PolygonVertex(v, t, '1 1 1', 1);
- R_EndPolygon();
- }
+ DrawCircleClippedPic('0.5 0 0' * vid_conwidth + '0 0.5 0' * vid_conheight, 0.1 * vid_conheight, "gfx/nex_ring.tga", f, rgb, a, DRAWFLAG_ADDITIVE);
}
// crosshair goes VERY LAST
}
}
}
+
+void DrawCircleClippedPic(vector centre, float radius, string pic, float f, vector rgb, float a, float drawflag)
+{
+ float x, y, q, d;
+ vector ringsize, v, t;
+ ringsize = radius * '1 1 0';
+
+ x = cos(f * 2 * M_PI);
+ y = sin(f * 2 * M_PI);
+ q = fabs(x) + fabs(y);
+ x /= q;
+ y /= q;
+
+ if(f >= 1)
+ {
+ // draw full rectangle
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_y -= 0.5 * ringsize_y; t -= '0.5 -0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+ R_EndPolygon();
+
+ d = q - 1;
+ if(d > 0)
+ {
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+ }
+ }
+ else if(f > 0.75)
+ {
+ // draw upper and first triangle
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+ R_EndPolygon();
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_y -= 0.5 * ringsize_y; t -= '0.5 -0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ d = q - 0.75;
+ if(d <= 0)
+ R_EndPolygon();
+ }
+ else if(f > 0.5)
+ {
+ // draw upper triangle
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+ R_EndPolygon();
+
+ d = q - 0.5;
+ if(d > 0)
+ {
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+ }
+ }
+ else if(f > 0.25)
+ {
+ // draw first triangle
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ d = q - 0.25;
+ if(d <= 0)
+ R_EndPolygon();
+ }
+ else
+ {
+ d = q;
+ if(d > 0)
+ {
+ R_BeginPolygon(pic, drawflag);
+ v = centre; t = '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+
+ v = centre; t = '0.5 0.5 0';
+ v_x += 0.5 * ringsize_x; t += '0.5 0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+ }
+ }
+
+ if(d > 0)
+ {
+ v = centre; t = '0.5 0.5 0';
+ v_x += x * 0.5 * ringsize_x; t += x * '0.5 0.5 0';
+ v_y += y * 0.5 * ringsize_y; t += y * '0.5 -0.5 0';
+ R_PolygonVertex(v, t, rgb, a);
+ R_EndPolygon();
+ }
+}
const float TE_CSQC_WEAPONCOMPLAIN = 113;
const float TE_CSQC_CAMPINGRIFLE_SCOPE = 115;
const float TE_CSQC_NEX_SCOPE = 116;
+const float TE_CSQC_NEX_VELOCITY = 117;
const float RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder
const float RACE_NET_CHECKPOINT_CLEAR = 1;
WriteByte(0, TE_CSQC_TEAMNAGGER);
}
+void send_CSQC_nexvelocity(entity e) {
+ msg_entity = e;
+ WriteByte(MSG_ONE, SVC_TEMPENTITY);
+ WriteByte(MSG_ONE, TE_CSQC_NEX_VELOCITY);
+ WriteShort(MSG_ONE, cvar("g_balance_nex_velocitydependent_minspeed"));
+ WriteShort(MSG_ONE, cvar("g_balance_nex_velocitydependent_maxspeed"));
+}
+
void Announce(string snd) {
WriteByte(MSG_ALL, SVC_TEMPENTITY);
WriteByte(MSG_ALL, TE_CSQC_ANNOUNCE);
else if(cvar("sv_teamnagger") && !(cvar("bot_vs_human") && (c3==-1 && c4==-1)) && !g_ca) // teamnagger is currently bad for ca
send_CSQC_teamnagger();
+ send_CSQC_nexvelocity(self);
+
CheatInitClient();
}