// {{{ misc
set g_balance_selfdamagepercent 0.65
-set g_balance_weaponswitchdelay 0.1
+set g_balance_weaponswitchdelay 0.2
set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
set g_weaponratefactor 1 "weapon fire rate multiplier"
set g_weapondamagefactor 1 "weapon damage multiplier"
set g_balance_laser_primary_speed 5000
set g_balance_laser_primary_spread 0
set g_balance_laser_primary_refire 0.6
-set g_balance_laser_primary_animtime 0.6
+set g_balance_laser_primary_animtime 0.4
set g_balance_laser_primary_lifetime 5
set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0
set g_balance_shotgun_primary_force 20
set g_balance_shotgun_primary_spread 0.18
set g_balance_shotgun_primary_refire 1
-set g_balance_shotgun_primary_animtime 0.4
+set g_balance_shotgun_primary_animtime 0.2
set g_balance_shotgun_primary_ammo 1
set g_balance_shotgun_primary_speed 12000
set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
set g_balance_shotgun_secondary_damage 110
set g_balance_shotgun_secondary_force 150
set g_balance_shotgun_secondary_refire 1.1
-set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_secondary_animtime 0.8
// }}}
// {{{ uzi
set g_balance_uzi_mode 1 // Activates varible spread for sustained & burst mode secondary
set g_balance_grenadelauncher_primary_lifetime 5
set g_balance_grenadelauncher_primary_lifetime2 0.65
set g_balance_grenadelauncher_primary_refire 0.8
-set g_balance_grenadelauncher_primary_animtime 0.4
+set g_balance_grenadelauncher_primary_animtime 0.2
set g_balance_grenadelauncher_primary_ammo 2
set g_balance_grenadelauncher_primary_health 80
set g_balance_grenadelauncher_primary_damageforcescale 0
set g_balance_grenadelauncher_secondary_lifetime 3
set g_balance_grenadelauncher_secondary_lifetime2 0.65
set g_balance_grenadelauncher_secondary_refire 0.8
-set g_balance_grenadelauncher_secondary_animtime 0.4
+set g_balance_grenadelauncher_secondary_animtime 0.2
set g_balance_grenadelauncher_secondary_ammo 2
set g_balance_grenadelauncher_secondary_health 40
set g_balance_grenadelauncher_secondary_damageforcescale 0
set g_balance_minelayer_speed 750
set g_balance_minelayer_lifetime 60
set g_balance_minelayer_refire 1.5
-set g_balance_minelayer_animtime 0.4
+set g_balance_minelayer_animtime 0.2
set g_balance_minelayer_ammo 5
set g_balance_minelayer_health 15
set g_balance_minelayer_limit 4 // 0 disables the limit
set g_balance_crylink_primary_shots 7
set g_balance_crylink_primary_bounces 2
set g_balance_crylink_primary_refire 0.8
-set g_balance_crylink_primary_animtime 0.4
+set g_balance_crylink_primary_animtime 0.2
set g_balance_crylink_primary_ammo 2
set g_balance_crylink_primary_bouncedamagefactor 0.2
set g_balance_crylink_primary_joinspread 0.2
set g_balance_nex_primary_damage 90
set g_balance_nex_primary_force 500
set g_balance_nex_primary_refire 1
-set g_balance_nex_primary_animtime 0.4
+set g_balance_nex_primary_animtime 0.2
set g_balance_nex_primary_ammo 5
set g_balance_nex_primary_damagefalloff_mindist 0
set g_balance_nex_primary_damagefalloff_maxdist 0
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1
-set g_balance_minstanex_animtime 0.75
+set g_balance_minstanex_animtime 0.50
set g_balance_minstanex_ammo 10
// }}}
// {{{ hagar
set g_balance_rocketlauncher_speedstart 800
set g_balance_rocketlauncher_lifetime 5
set g_balance_rocketlauncher_refire 1
-set g_balance_rocketlauncher_animtime 0.4
+set g_balance_rocketlauncher_animtime 0.2
set g_balance_rocketlauncher_ammo 3
set g_balance_rocketlauncher_health 0
set g_balance_rocketlauncher_damageforcescale 0
// }}}
// {{{ porto
set g_balance_porto_primary_refire 1.5
-set g_balance_porto_primary_animtime 0.3
+set g_balance_porto_primary_animtime 0.2
set g_balance_porto_primary_speed 2000
set g_balance_porto_primary_lifetime 5
set g_balance_portal_health 200 // these get recharged whenever the portal is used
// {{{ hook
set g_balance_hook_primary_fuel 5 // hook monkeys set 0
set g_balance_hook_primary_refire 0 // hook monkeys set 0
-set g_balance_hook_primary_animtime 0.3 // good shoot anim
+set g_balance_hook_primary_animtime 0.2 // good shoot anim
set g_balance_hook_primary_hooked_time_max 0 // infinite
set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free
set g_balance_hook_primary_hooked_fuel 5 // fuel per second hooked
set g_balance_hook_secondary_speed 0 // not much throwing
set g_balance_hook_secondary_gravity 5 // fast falling
set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
-set g_balance_hook_secondary_animtime 0.3 // good shoot anim
+set g_balance_hook_secondary_animtime 0.2 // good shoot anim
set g_balance_hook_secondary_power 3 // effect behaves like a square function
set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
// }}}
set g_balance_hlac_primary_lifetime 5
set g_balance_hlac_primary_refire 0.1
-set g_balance_hlac_primary_animtime 0.3
+set g_balance_hlac_primary_animtime 0.2
set g_balance_hlac_primary_ammo 1
set g_balance_hlac_secondary 1
set g_balance_hlac_secondary_lifetime 5
set g_balance_hlac_secondary_refire 0.8
-set g_balance_hlac_secondary_animtime 0.6
+set g_balance_hlac_secondary_animtime 0.4
set g_balance_hlac_secondary_ammo 4
set g_balance_hlac_secondary_shots 6
// }}}
// }}}
// {{{ fireball
set g_balance_fireball_primary_ammo 40
-set g_balance_fireball_primary_animtime 0.15
+set g_balance_fireball_primary_animtime 0.2
set g_balance_fireball_primary_bfgdamage 100
set g_balance_fireball_primary_bfgforce 0
set g_balance_fireball_primary_bfgradius 1000
set g_balance_fireball_primary_speed 650
set g_balance_fireball_primary_spread 0
set g_balance_fireball_secondary_ammo 5
-set g_balance_fireball_secondary_animtime 0.3
+set g_balance_fireball_secondary_animtime 0.2
set g_balance_fireball_secondary_damage 40
set g_balance_fireball_secondary_damageforcescale 4
set g_balance_fireball_secondary_damagetime 5
set g_balance_seeker_flac_spread 0.4
set g_balance_seeker_missile_accel 1400
set g_balance_seeker_missile_ammo 2
-set g_balance_seeker_missile_animtime 0.3
+set g_balance_seeker_missile_animtime 0.2
set g_balance_seeker_missile_count 8
set g_balance_seeker_missile_damage 15
set g_balance_seeker_missile_damageforcescale 4
set g_balance_seeker_missile_spread 0
set g_balance_seeker_missile_turnrate 0.65
set g_balance_seeker_tag_ammo 1
-set g_balance_seeker_tag_animtime 0.3
+set g_balance_seeker_tag_animtime 0.2
set g_balance_seeker_tag_damageforcescale 4
set g_balance_seeker_tag_health 5
set g_balance_seeker_tag_lifetime 15