set g_balance_machinegun_solidpenetration 13.1
set g_balance_machinegun_spread_add 0.012
set g_balance_machinegun_spread_max 0.05
-set g_balance_machinegun_spread_min 0.02
+set g_balance_machinegun_spread_min 0
set g_balance_machinegun_sustained_ammo 1
set g_balance_machinegun_sustained_damage 25
set g_balance_machinegun_sustained_force 5
set g_balance_vortex_charge_start 0.5
set g_balance_vortex_charge_velocity_rate 0
set g_balance_vortex_primary_ammo 10
-set g_balance_vortex_primary_animtime 0.95
+set g_balance_vortex_primary_animtime 0.65
set g_balance_vortex_primary_damage 100
set g_balance_vortex_primary_damagefalloff_forcehalflife 0
set g_balance_vortex_primary_damagefalloff_halflife 0
set g_balance_vortex_secondary_damagefalloff_mindist 0
set g_balance_vortex_secondary_force 0
set g_balance_vortex_secondary_refire 0
-set g_balance_vortex_switchdelay_drop 0.25
-set g_balance_vortex_switchdelay_raise 0.25
+set g_balance_vortex_switchdelay_drop 0.2
+set g_balance_vortex_switchdelay_raise 0.2
set g_balance_vortex_weaponreplace ""
set g_balance_vortex_weaponstart 0
set g_balance_vortex_weaponstartoverride -1
// }}}
// {{{ #21: Heavy Machine Gun
set g_balance_hmg_ammo 1
-set g_balance_hmg_damage 10
-set g_balance_hmg_force 5
+set g_balance_hmg_damage 30
+set g_balance_hmg_force 10
set g_balance_hmg_refire 0.05
set g_balance_hmg_reload_ammo 120
set g_balance_hmg_reload_time 1
set g_balance_hmg_solidpenetration 32
-set g_balance_hmg_spread_add 0.01
-set g_balance_hmg_spread_max 0.05
-set g_balance_hmg_spread_min 0.02
+set g_balance_hmg_spread_add 0.005
+set g_balance_hmg_spread_max 0.06
+set g_balance_hmg_spread_min 0.01
set g_balance_hmg_switchdelay_drop 0.2
set g_balance_hmg_switchdelay_raise 0.2
set g_balance_hmg_weaponreplace ""
set g_pickup_fuel_max 100
set g_pickup_armorsmall 5
set g_pickup_armorsmall_max 20
-set g_pickup_armorsmall_anyway 0
+set g_pickup_armorsmall_anyway 1
set g_pickup_armormedium 25
-set g_pickup_armormedium_max 200
+set g_pickup_armormedium_max 100
set g_pickup_armormedium_anyway 1
set g_pickup_armorbig 50
-set g_pickup_armorbig_max 200
+set g_pickup_armorbig_max 100
set g_pickup_armorbig_anyway 1
set g_pickup_armorlarge 100
-set g_pickup_armorlarge_max 200
+set g_pickup_armorlarge_max 100
set g_pickup_armorlarge_anyway 1
set g_pickup_healthsmall 5
set g_pickup_healthsmall_max 200
// {{{ regen/rot
set g_balance_health_regen 0
set g_balance_health_regenlinear 100
-set g_balance_pause_health_regen 2
+set g_balance_pause_health_regen 5
set g_balance_pause_health_regen_spawn 0
set g_balance_health_rot 0
set g_balance_health_rotlinear 1
set g_balance_armor_regenlinear 0
set g_balance_armor_rot 0
set g_balance_armor_rotlinear 1
-set g_balance_pause_armor_rot 1
+set g_balance_pause_armor_rot 5
set g_balance_pause_armor_rot_spawn 5
set g_balance_armor_regenstable 100
set g_balance_armor_rotstable 0
set g_balance_armor_limit 999
-set g_balance_armor_blockpercent 0.7
+set g_balance_armor_blockpercent 0.6
set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)"
set g_balance_fuel_regenlinear 0
set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter