{"bb3", "Bodies"},
{"bb4", "The Tower"},
{"bb5", "Click!"},
+ {"bb6", "Twin Fortress"},
{"bb7", "Midgard"},
{"bb8", "Fun With Heads"},
{"e1m1", "Cradle to Grave"},
{"crypt", "The Crypt"},
{"bb3_2k1", "Bodies Infusion"},
+ {"dranzbb6", "Black Coffee"},
{"qbb1", "The Confluence"},
{"qbb2", "KathartiK"},
{"qbb3", "Caleb's Woodland Retreat"},
- {"ded_simp", "Dead Simple"},
- {"dranzbb6", "Black Coffee"},
- {"qe1m7", "The House of Chthon"}
+ {"qe1m7", "The House of Chthon"},
+ {"simple", "Dead Simple"}
};
episode_t transfusionepisodes[] =
{
- {"Blood", 0, 9},
- {"Plasma Pack", 9, 4},
- {"Cryptic Passage", 13, 2},
- {"Blood 2", 15, 5},
- {"Custom", 20, 7}
+ {"Blood", 0, 10},
+ {"Plasma Pack", 10, 4},
+ {"Cryptic Passage", 14, 2},
+ {"Blood 2", 16, 5},
+ {"Custom", 21, 7}
};
gamelevels_t sharewarequakegame = {"Shareware Quake", quakelevels, quakeepisodes, 2};