- **g_*** cvars:
-Example: `g_balance_grapplehook_speed_fly` is clearly a server or game cvar (**g_*** cvars are server and game cvars), so you CAN'T declare it within a `#ifdef CSQC` block. This type of cvar only can be declared inside a **`#ifdef SVQC`** or **`#ifdef GAMEQC`** (if possible).
+Example: `g_balance_grapplehook_speed_fly` is clearly a server or game cvar (**g_*** cvars are server and game cvars), so you CAN'T declare it within a `#ifdef CSQC` block. This type of cvar only can be declared inside a **`#ifdef SVQC`** or **`#ifdef GAMEQC`** block (if possible).
- **sv_*** cvars:
-Example: `sv_campcheck` is clearly a server cvar (**sv_*** cvars are server cvars), this type of cvars only can be declared inside a **`#ifdef SVQC`**.
+Example: `sv_campcheck` is clearly a server cvar (**sv_*** cvars are server cvars), only can be declared inside a **`#ifdef SVQC`** block.
- **cl_*** cvars:
-Example: `cl_chatsound` is clearly a client cvar (**cl_*** cvars are client cvars), only can be declared in a **`#ifdef CSQC`** block.
+Example: `cl_chatsound` is clearly a client cvar (**cl_*** cvars are client cvars), only can be declared inside a **`#ifdef CSQC`** block.
<br />