return WINNING_NO;
}
+// runs on waypoints which are attached to leaders, updates once per frame
+bool lms_waypointsprite_visible_for_player(entity this, entity player, entity view)
+{
+ if(view.lms_wp_time)
+ if(IS_SPEC(player))
+ return false; // we don't want spectators of leaders to see the attached waypoint on the top of their screen
+
+ float leader_time = autocvar_g_lms_leader_wp_time;
+ float leader_repeat_time = leader_time + autocvar_g_lms_leader_wp_time_repeat;
+ float wp_time = this.owner.lms_wp_time;
+ if (wp_time && (time - wp_time) % leader_repeat_time > leader_time)
+ return false;
+
+ return true;
+}
+
+void lms_UpdateWaypoints()
+{
+ int max_lives = 0;
+ int pl_cnt = 0;
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
+ if (lives > max_lives)
+ max_lives = lives;
+ pl_cnt++;
+ });
+
+ int second_max_lives = 0;
+ int pl_cnt_with_max_lives = 0;
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
+ if (lives == max_lives)
+ pl_cnt_with_max_lives++;
+ else if (lives > second_max_lives)
+ second_max_lives = lives;
+ });
+
+ int lives_diff = autocvar_g_lms_leader_wp_lives;
+ if (max_lives - second_max_lives >= lives_diff && pl_cnt_with_max_lives <= pl_cnt * autocvar_g_lms_leader_wp_max_relative)
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
+ if (lives == max_lives)
+ {
+ if (!it.waypointsprite_attachedforcarrier)
+ {
+ WaypointSprite_AttachCarrier(WP_LmsLeader, it, RADARICON_FLAGCARRIER);
+ it.waypointsprite_attachedforcarrier.waypointsprite_visible_for_player = lms_waypointsprite_visible_for_player;
+ WaypointSprite_UpdateRule(it.waypointsprite_attachedforcarrier, 0, SPRITERULE_DEFAULT);
+ vector pl_color = colormapPaletteColor(it.clientcolors & 0x0F, false);
+ WaypointSprite_UpdateTeamRadar(it.waypointsprite_attachedforcarrier, RADARICON_FLAGCARRIER, pl_color);
+ WaypointSprite_Ping(it.waypointsprite_attachedforcarrier);
+ }
+ if (!it.lms_wp_time)
+ it.lms_wp_time = time;
+ }
+ else
+ {
+ if (it.waypointsprite_attachedforcarrier)
+ WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
+ it.lms_wp_time = 0;
+ }
+ });
+ else
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ if (it.waypointsprite_attachedforcarrier)
+ WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
+ it.lms_wp_time = 0;
+ });
+}
+
// mutator hooks
MUTATOR_HOOKFUNCTION(lms, reset_map_global)
{
TRANSMUTE(Player, it);
PutClientInServer(it);
+ it.lms_wp_time = 0;
if (it.waypointsprite_attachedforcarrier)
WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
});
player.frags = FRAGS_PLAYER_OUT_OF_GAME;
TRANSMUTE(Observer, player);
}
+ if (autocvar_g_lms_leader_wp_lives > 0)
+ lms_UpdateWaypoints();
}
if (CS(player).killcount != FRAGS_SPECTATOR && player.lms_spectate_warning < 3)
}
}
-bool lms_waypointsprite_visible_for_player(entity this, entity player, entity view) // runs on waypoints which are attached to ballcarriers, updates once per frame
-{
- if(view.lms_wp_time)
- if(IS_SPEC(player))
- return false; // we don't want spectators of leaders to see the attached waypoint on the top of their screen
-
- float leader_time = autocvar_g_lms_leader_wp_time;
- float leader_repeat_time = leader_time + autocvar_g_lms_leader_wp_time_repeat;
- float wp_time = this.owner.lms_wp_time;
- if (wp_time && (time - wp_time) % leader_repeat_time > leader_time)
- return false;
-
- return true;
-}
-
-void lms_UpdateWaypoints()
-{
- int max_lives = 0;
- int pl_cnt = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
- if (lives > max_lives)
- max_lives = lives;
- pl_cnt++;
- });
-
- int second_max_lives = 0;
- int pl_cnt_with_max_lives = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
- if (lives == max_lives)
- pl_cnt_with_max_lives++;
- else if (lives > second_max_lives)
- second_max_lives = lives;
- });
-
- int lives_diff = autocvar_g_lms_leader_wp_lives;
- if (max_lives - second_max_lives >= lives_diff && pl_cnt_with_max_lives <= pl_cnt * autocvar_g_lms_leader_wp_max_relative)
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
- if (lives == max_lives)
- {
- if (!it.waypointsprite_attachedforcarrier)
- {
- WaypointSprite_AttachCarrier(WP_LmsLeader, it, RADARICON_FLAGCARRIER);
- it.waypointsprite_attachedforcarrier.waypointsprite_visible_for_player = lms_waypointsprite_visible_for_player;
- WaypointSprite_UpdateRule(it.waypointsprite_attachedforcarrier, 0, SPRITERULE_DEFAULT);
- vector pl_color = colormapPaletteColor(it.clientcolors & 0x0F, false);
- WaypointSprite_UpdateTeamRadar(it.waypointsprite_attachedforcarrier, RADARICON_FLAGCARRIER, pl_color);
- WaypointSprite_Ping(it.waypointsprite_attachedforcarrier);
- }
- if (!it.lms_wp_time)
- it.lms_wp_time = time;
- }
- else
- {
- if (it.waypointsprite_attachedforcarrier)
- WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
- it.lms_wp_time = 0;
- }
- });
- else
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- if (it.waypointsprite_attachedforcarrier)
- WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
- it.lms_wp_time = 0;
- });
-}
-
MUTATOR_HOOKFUNCTION(lms, PlayerDied)
{
if (!warmup_stage && autocvar_g_lms_leader_wp_lives > 0)