;;
esac
+pid=$$
+status=true
+trap 'status=false' USR1
+seterror()
+{
+ kill -USR1 "$pid"
+}
+
LF="
"
if [ "$3" = "shader" ]; then
return
else
- echo "(EE) shader $1 uses non-existing texture $2"
+ echo "(EE) shader $1 uses non-existing texture $2"; seterror
fi
fi
textures_used="$textures_used$LF$2"
esac
done
if ! $ok; then
- echo "(EE) shader $1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)"
+ echo "(EE) shader $1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)"; seterror
fi
case "$3" in
env/*)
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, $3 textures must be in env/"
+ echo "(EE) texture $2 of shader $1 is out of place, $3 textures must be in env/"; seterror
;;
esac
;;
*)
case "$2" in
env/*)
- echo "(EE) texture $2 of shader $1 is out of place, $3 textures must not be in env/"
+ echo "(EE) texture $2 of shader $1 is out of place, $3 textures must not be in env/"; seterror
;;
*)
;;
"$pre"/*/*)
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/$suf"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/$suf"; seterror
;;
esac
;;
"$pre"/*/*)
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf"; seterror
;;
esac
;;
;;
textures/map_*)
# protect one map's textures from the evil of other maps :P
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*"; seterror
;;
*)
# using outside stuff is permitted
textures/common/*/*)
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*"; seterror
;;
esac
;;
# I _suppose_ this is fine, as tZork committed this pack
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"; seterror
;;
esac
;;
# typical place for skybox
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"; seterror
;;
esac
;;
models/*)
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or models/*"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or models/*"; seterror
;;
esac
;;
*)
- echo "(EE) no shader name pattern for $1"
+ echo "(EE) no shader name pattern for $1"; seterror
;;
esac
}
sed 's,//.*,,g; s,\r, ,g; s,\t, ,g; s, *, ,g; s, $,,; s,^ ,,; /^$/ d'
}
-{
- t=`mktemp || echo ".temp"`
- for X in *.shader; do
- strip_comments < "$X" > "$t"
- parse_shaderfile "${X%.shader}" < "$t"
- done
- rm -f "$t"
+t=`mktemp || echo ".temp"`
+for X in *.shader; do
+ strip_comments < "$X" > "$t"
+ parse_shaderfile "${X%.shader}" < "$t"
+done
+rm -f "$t"
- textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*_reflect.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u`
- textures_used=`echo "${textures_used#$LF}" | sort -u`
+textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*_reflect.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u`
+textures_used=`echo "${textures_used#$LF}" | sort -u`
- echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do
- case "$L" in
- textures/radiant/*)
- ;;
- textures/map_*/*)
- ;;
- *)
- echo "(EE) texture $L is not referenced by any shader"
- ;;
- esac
- done
-} | {
- return=true
- while IFS= read -r STATUS TEXT; do
- case "$STATUS" in
- '(EE)')
- return=false
- ;;
- esac
- echo "$STATUS $TEXT"
- done
- $return
-}
+echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do
+ case "$L" in
+ textures/radiant/*)
+ ;;
+ textures/map_*/*)
+ ;;
+ *)
+ echo "(EE) texture $L is not referenced by any shader"; seterror
+ ;;
+ esac
+done
+
+$status