{\r
PrecacheGlobalSound((globalsound_step = "misc/footstep0 6"));\r
PrecacheGlobalSound((globalsound_metalstep = "misc/metalfootstep0 6"));\r
-\r
- precache_sound("misc/macro_footstep.wav");\r
+ if(cvar("g_healthsize"))\r
+ precache_sound("misc/macro_footstep.wav");\r
}\r
\r
// gore and miscellaneous sounds\r
precache_sound ("misc/beep.wav");\r
PrecacheGlobalSound((globalsound_fall = "misc/hitground 4"));\r
PrecacheGlobalSound((globalsound_metalfall = "misc/metalhitground 4"));\r
+ if(cvar("g_healthsize"))\r
+ precache_sound("misc/macro_hitground.wav");\r
precache_sound ("misc/null.wav");\r
precache_sound ("misc/spawn.wav");\r
precache_sound ("misc/talk.wav");\r
\r
- 0.7 | 0.8: Make display digits red when ammo or load are too low\r
\r
-- 0.7: Precache macro hitground sound (make sure footstep one is precached too)
\ No newline at end of file
+- 0.7 | 0.8: The stomach gurgle sound duration does not match the pitch properly
\ No newline at end of file