]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Start re-write of voting command structure
authorSamual <samual@xonotic.org>
Sun, 27 Nov 2011 04:17:47 +0000 (23:17 -0500)
committerSamual <samual@xonotic.org>
Sun, 27 Nov 2011 04:17:47 +0000 (23:17 -0500)
qcsrc/server/clientcommands.qc
qcsrc/server/gamecommand.qc
qcsrc/server/vote.qc

index fde3fd943e9a442cd1cb27fb38ed486a2d82725b..64ea6b7ac9becf3329ad258feaf7ab57f54a3f81 100644 (file)
@@ -952,7 +952,7 @@ void SV_ParseClientCommand(string command)
        {
                return; // handled by a mutator
        }
-       else if(GameCommand_Vote(command, self)) 
+       else if(VoteCommand(self, argc)) 
        {
                return; // handled by server/vote.qc 
        }
index 977b7b3348f6d7e2b8bcf406e826f80949365851..4e5dbfd4d6b7eb04836eee234c776eea19196938 100644 (file)
@@ -1,6 +1,6 @@
 // =====================================================
 //  Server side game commands code, reworked by Samual
-//  Last updated: November 8th, 2011
+//  Last updated: November 27th, 2011
 // =====================================================
 
 #define GC_REQUEST_COMMAND 1
@@ -1978,7 +1978,8 @@ void GameCommand(string command)
                {
                        print("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are:\n");
                        GameCommand_macro_help();
-                       GameCommand_Vote("help", world);
+                       VoteCommand_macro_help();
+                       
                        GameCommand_Ban("help");
                        GameCommand_Generic("help");
                        print("For help about specific commands, type sv_cmd help COMMAND\n");
@@ -1989,7 +1990,7 @@ void GameCommand(string command)
                        return;
                }
        } 
-       else if(GameCommand_Vote(command, world)) 
+       else if(VoteCommand(world, argc)) 
        {
                return; // handled by server/vote.qc 
        }
index 12b4fe70079df69f2c88b75e0df60a123a7698b2..f5bf7727a7fe9bc9eb6b3df20c15137d063a756a 100644 (file)
@@ -1,3 +1,16 @@
+// =============================================
+//  Server side voting code, reworked by Samual
+//  Last updated: November 27th, 2011
+// =============================================
+
+#define VC_REQUEST_COMMAND 1
+#define VC_REQUEST_USAGE 2
+
+
+// ============================
+//  Misc. Supporting Functions
+// ============================
+
 float Nagger_SendEntity(entity to, float sendflags)
 {
        float nags, i, f, b;
@@ -65,20 +78,24 @@ float Nagger_SendEntity(entity to, float sendflags)
 
        return TRUE;
 }
+
 void Nagger_Init()
 {
        Net_LinkEntity(nagger = spawn(), FALSE, 0, Nagger_SendEntity);
 }
+
 void Nagger_VoteChanged()
 {
        if(nagger)
                nagger.SendFlags |= 128;
 }
+
 void Nagger_VoteCountChanged()
 {
        if(nagger)
                nagger.SendFlags |= 64;
 }
+
 void Nagger_ReadyCounted()
 {
        if(nagger)
@@ -326,208 +343,112 @@ float RemapVote(string vote, string cmd, entity e)
        return TRUE;
 }
 
-float GameCommand_Vote(string s, entity e) 
+
+// =======================
+//  Command Sub-Functions
+// =======================
+
+void VoteCommand_abstain(float request)
 {
-       float playercount;
-       float argc;
-       argc = tokenize_console(s);
-       if(argv(0) == "help") {
-               print_to(e, "  vote COMMANDS ARGUMENTS. See 'vhelp' for more info.");
-               return TRUE;
-       } else if(argv(0) == "vote") {
-               if(argv(1) == "") {
-                       print_to(e, "^1You have to supply a vote command. See 'vhelp' for more info.");
-               } else if(argv(1) == "help") {
-                       VoteHelp(e);
-               } else if(argv(1) == "status") {
-                       if(votecalled) {
-                               print_to(e, strcat("^7Vote for ", votecalledvote_display, "^7 called by ^7", VoteNetname(votecaller), "^7."));
-                       } else {
-                               print_to(e, "^1No vote called.");
-                       }
-               } else if(argv(1) == "call") {
-                       if(!e || autocvar_sv_vote_call) {
-                               if(autocvar_sv_vote_nospectators && e && e.classname != "player") {
-                                       print_to(e, "^1Error: Only players can call a vote."); // TODO invent a cvar name for allowing votes by spectators during warmup anyway
-                               }
-                               else if(timeoutStatus) { //don't allow a vote call during a timeout
-                                       print_to(e, "^1Error: You can not call a vote while a timeout is active.");
-                               }
-                               else if(votecalled) {
-                                       print_to(e, "^1There is already a vote called.");
-                               } else {
-                                       string vote;
-                                       vote = VoteParse(s, argc);
-                                       if(vote == "") {
-                                               print_to(e, "^1Your vote is empty. See 'vhelp' for more info.");
-                                       } else if(e
-                                                       && time < e.vote_next) {
-                                               print_to(e, strcat("^1You have to wait ^2", ftos(ceil(e.vote_next - time)), "^1 seconds before you can again call a vote."));
-                                       } else if(VoteCheckNasty(vote)) {
-                                               print_to(e, "Syntax error in command. See 'vhelp' for more info.");
-                                       } else if(RemapVote(vote, "vcall", e)) {
-                                               votecalledvote = strzone(RemapVote_vote);
-                                               votecalledvote_display = strzone(RemapVote_display);
-                                               votecalled = TRUE;
-                                               votecalledmaster = FALSE;
-                                               votefinished = time + autocvar_sv_vote_timeout;
-                                               votecaller = e; // remember who called the vote
-                                               if(e) {
-                                                       e.vote_vote = 1; // of course you vote yes
-                                                       e.vote_next = time + autocvar_sv_vote_wait;
-                                               }
-                                               bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2 calls a vote for ", votecalledvote_display, "\n");
-                                               if(autocvar_sv_eventlog)
-                                                       GameLogEcho(strcat(":vote:vcall:", ftos(votecaller.playerid), ":", votecalledvote_display));
-                                               Nagger_VoteChanged();
-                                               VoteCount(); // needed if you are the only one
-                                               msg_entity = e;
-
-                                               entity player;
-                                               FOR_EACH_REALCLIENT(player)
-                                               {
-                                                       ++playercount;
-                                               }
-                                               if(playercount > 1) // don't announce a "vote now" sound if player is alone
-                                                       Announce("votecall");
-                                       } else {
-                                               print_to(e, "^1This vote is not ok. See 'vhelp' for more info.");
-                                       }
-                               }
-                       } else {
-                               print_to(e, "^1Vote calling is NOT allowed.");
-                       }
-               } else if(argv(1) == "stop") {
-                       if(!votecalled) {
-                               print_to(e, "^1No vote called.");
-                       } else if(e == votecaller) { // the votecaller can stop a vote
-                               VoteStop(e);
-                       } else if(!e) { // server admin / console can too
-                               VoteStop(e);
-                       } else if(e.vote_master) { // masters can too
-                               VoteStop(e);
-                       } else {
-                               print_to(e, "^1You are not allowed to stop that Vote.");
-                       }
-               } else if(argv(1) == "master") {
-                       if(autocvar_sv_vote_master) {
-                               if(votecalled) {
-                                       print_to(e, "^1There is already a vote called.");
-                               } else {
-                                       votecalled = TRUE;
-                                       votecalledmaster = TRUE;
-                                       votecalledvote = strzone("XXX");
-                                       votecalledvote_display = strzone("^3master");
-                                       votefinished = time + autocvar_sv_vote_timeout;
-                                       votecaller = e; // remember who called the vote
-                                       if(e) {
-                                               e.vote_vote = 1; // of course you vote yes
-                                               e.vote_next = time + autocvar_sv_vote_wait;
-                                       }
-                                       bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2 calls a vote to become ^3master^2.\n");
-                                       if(autocvar_sv_eventlog)
-                                               GameLogEcho(strcat(":vote:vcall:", ftos(votecaller.playerid), ":", votecalledvote_display));
-                                       Nagger_VoteChanged();
-                                       VoteCount(); // needed if you are the only one
-                               }
-                       } else {
-                               print_to(e, "^1Vote to become master is NOT allowed.");
-                       }
-               } else if(argv(1) == "do") {
-                       if(!e || e.vote_master) {
-                               string dovote;
-                               dovote = VoteParse(s, argc);
-                               if(dovote == "") {
-                                       print_to(e, "^1Your command was empty. See 'vhelp' for more info.");
-                               } else if(VoteCheckNasty(dovote)) {
-                                       print_to(e, "Syntax error in command. See 'vhelp' for more info.");
-                               } else if(RemapVote(dovote, "vdo", e)) { // strcat seems to be necessary
-                                       bprint("\{1}^2* ^3", VoteNetname(e), "^2 used their ^3master^2 status to do \"^2", RemapVote_display, "^2\".\n");
-                                       if(autocvar_sv_eventlog)
-                                               GameLogEcho(strcat(":vote:vdo:", ftos(e.playerid), ":", RemapVote_display));
-                                       localcmd(strcat(RemapVote_vote, "\n"));
-                               } else {
-                                       print_to(e, "^1This command is not ok. See 'vhelp' for more info.");
-                               }
-                       } else {
-                               print_to(e, "^1You are NOT a master.  You might need to login or vote to become master first. See 'vhelp' for more info.");
-                       }
-               } else if(argv(1) == "login") {
-                       string masterpwd;
-                       masterpwd = autocvar_sv_vote_master_password;
-                       if(masterpwd != "") {
-                               float granted;
-                               granted = (masterpwd == argv(2));
-                               if (e)
-                                       e.vote_master = granted;
-                               if(granted) {
-                                       print("Accepted master login from ", VoteNetname(e), "\n");
-                                       bprint("\{1}^2* ^3", VoteNetname(e), "^2 logged in as ^3master^2\n");
-                                       if(autocvar_sv_eventlog)
-                                               GameLogEcho(strcat(":vote:vlogin:", ftos(e.playerid)));
-                               }
-                               else
-                                       print("REJECTED master login from ", VoteNetname(e), "\n");
-                       }
-                       else
-                               print_to(e, "^1Login to become master is NOT allowed.");
-               } else if(argv(1) == "yes") {
-                       if(!votecalled) {
-                               print_to(e, "^1No vote called.");
-                       } else if (!e) {
-                               print_to(e, "^1You can't vote from the server console.");
-                       } else if(e.vote_vote == 0
-                                 || autocvar_sv_vote_change) {
-                               msg_entity = e;
-                               print_to(e, "^1You accepted the vote.");
-                               e.vote_vote = 1;
-                               if(!autocvar_sv_vote_singlecount) {
-                                       VoteCount();
-                               }
-                       } else {
-                               print_to(e, "^1You have already voted.");
-                       }
-               } else if(argv(1) == "no") {
-                       if(!votecalled) {
-                               print_to(e, "^1No vote called.");
-                       } else if (!e) {
-                               print_to(e, "^1You can't vote from the server console.");
-                       } else if(e.vote_vote == 0
-                                 || autocvar_sv_vote_change) {
-                               msg_entity = e;
-                               print_to(e, "^1You rejected the vote.");
-                               e.vote_vote = -1;
-                               if(!autocvar_sv_vote_singlecount) {
-                                       VoteCount();
-                               }
-                       } else {
-                               print_to(e, "^1You have already voted.");
-                       }
-               } else if(argv(1) == "abstain" || argv(1) == "dontcare") {
-                       if(!votecalled) {
-                               print_to(e, "^1No vote called.");
-                       } else if (!e) {
-                               print_to(e, "^1You can't vote from the server console.");
-                       } else if(e.vote_vote == 0
-                                 || autocvar_sv_vote_change) {
-                               msg_entity = e;
-                               print_to(e, "^1You abstained from your vote.");
-                               e.vote_vote = -2;
-                               if(!autocvar_sv_vote_singlecount) {
-                                       VoteCount();
-                               }
-                       } else {
-                               print_to(e, "^1You have already voted.");
-                       }
-               } else {
-                       // ignore this?
-                       print_to(e, "^1Unknown vote command.");
+       switch(request)
+       {
+               case VC_REQUEST_COMMAND:
+               {
+                       
+                       return;
+               }
+                       
+               default:
+               case VC_REQUEST_USAGE:
+               {
+                       print("\nUsage:^3 vote \n");
+                       print("  No arguments required.\n");
+                       return;
                }
-               return TRUE;
        }
+}
+
+/* use this when creating a new command, making sure to place it in alphabetical order.
+void VoteCommand_(float request)
+{
+       switch(request)
+       {
+               case VC_REQUEST_COMMAND:
+               {
+                       
+                       return;
+               }
+                       
+               default:
+               case VC_REQUEST_USAGE:
+               {
+                       print("\nUsage:^3 vote \n");
+                       print("  No arguments required.\n");
+                       return;
+               }
+       }
+}
+*/
+
+
+// ==================================
+//  Macro system for server commands
+// ==================================
+
+// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
+#define VOTE_COMMANDS(request,arguments) \
+       VOTE_COMMAND("", VoteCommand_(request, arguments), "") \
+       /* nothing */
+
+void VoteCommand_macro_help()
+{
+       #define VOTE_COMMAND(name,function,description) \
+               { print("  ^2", name, "^7: ", description, "\n"); }
+               
+       VOTE_COMMANDS(0, 0)
+       #undef VOTE_COMMAND
+       
+       return;
+}
+
+float VoteCommand_macro_command(float argc)
+{
+       #define VOTE_COMMAND(name,function,description) \
+               { if(name == strtolower(argv(0))) { function; return TRUE; } }
+               
+       VOTE_COMMANDS(VC_REQUEST_COMMAND, argc)
+       #undef VOTE_COMMAND
+       
+       return FALSE;
+}
+
+float VoteCommand_macro_usage(float argc)
+{
+       #define VOTE_COMMAND(name,function,description) \
+               { if(name == strtolower(argv(1))) { function; return TRUE; } }
+               
+       VOTE_COMMANDS(VC_REQUEST_USAGE, argc)
+       #undef VOTE_COMMAND
+       
        return FALSE;
 }
 
+
+// ======================================
+//  Main function handling vote commands
+// ======================================
+
+float VoteCommand(entity caller, float argc) 
+{
+       if(VoteCommand_macro_command(argc))
+       {
+               return;
+       }
+       
+       // nothing above caught the command, must be invalid
+       print("Unknown server command", ((command != "") ? strcat(" \"", command, "\"") : ""), ". For a list of supported commands, try sv_cmd help.\n");
+}
+
 void VoteHelp(entity e) {
        string vmasterdis;
        if(!autocvar_sv_vote_master) {