);
#else
-#define SBRM_FIRST 1
-#define SBRM_VOLLY 1
-#define SBRM_GUIDE 2
-#define SBRM_ARTILLERY 3
-#define SBRM_LAST 3
-
#ifdef SVQC
float autocvar_g_vehicle_spiderbot;
float autocvar_g_vehicle_spiderbot_rocket_turnrate;
float autocvar_g_vehicle_spiderbot_rocket_lifetime;
+#define SBRM_FIRST 0
+#define SBRM_VOLLY 0
+#define SBRM_GUIDE 1
+#define SBRM_ARTILLERY 2
+#define SBRM_LAST 2
+
vector autocvar_g_vehicle_spiderbot_bouncepain;
void spiderbot_rocket_artillery()
#define spider_mgun "gfx/vehicles/sbot_mguns.tga"
string spider_xhair; // = "gfx/vehicles/axh-special1.tga";
+#define SBRM_FIRST 1
+#define SBRM_VOLLY 1
+#define SBRM_GUIDE 2
+#define SBRM_ARTILLERY 3
+#define SBRM_LAST 3
+
float v_spiderbot(float req)
{
switch(req)