FOREACH_CLIENT(IS_PLAYER(it), { nades_Clear(it); });
allowed_to_spawn = false;
- game_stopped = true;
+ if(autocvar_g_ca_round_stop)
+ game_stopped = true;
round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
return 1;
}
}
allowed_to_spawn = false;
- game_stopped = true;
+ if(autocvar_g_ca_round_stop)
+ game_stopped = true;
round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
FOREACH_CLIENT(IS_PLAYER(it), { nades_Clear(it); });
int autocvar_g_ca_point_limit;
int autocvar_g_ca_point_leadlimit;
float autocvar_g_ca_round_timelimit;
+bool autocvar_g_ca_round_stop;
bool autocvar_g_ca_team_spawns;
//int autocvar_g_ca_teams;
int autocvar_g_ca_teams_override;