]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
Fix some final things on my list for my effects in Darkplaces. First change: Use...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 20 Jul 2010 17:16:21 +0000 (17:16 +0000)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 21 Jul 2010 04:57:33 +0000 (06:57 +0200)
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10351 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=033d7aa23580c29f0a2d813d0c8fb02a6743c24b

darkplaces.txt
view.c

index 2ae8f17721e4e810873c2a5a8751e54e05e6cb77..e8dab2d3df9734d081b8022b9a04f9cd457f8bb8 100644 (file)
@@ -410,24 +410,24 @@ cl_leanmodel                                      0                   enables gu
 cl_leanmodel_side_speed                           0.7                 gun leaning sideways speed
 cl_leanmodel_side_limit                           35                  gun leaning sideways limit
 cl_leanmodel_side_highpass1                       30                  gun leaning sideways pre-highpass in 1/s
-cl_leanmodel_side_highpass                        5                   gun leaning sideways highpass in 1/s
-cl_leanmodel_side_lowpass                         30                  gun leaning sideways lowpass in 1/s
+cl_leanmodel_side_highpass                        3                   gun leaning sideways highpass in 1/s
+cl_leanmodel_side_lowpass                         20                  gun leaning sideways lowpass in 1/s
 cl_leanmodel_up_speed                             0.65                gun leaning upward speed
 cl_leanmodel_up_limit                             50                  gun leaning upward limit
 cl_leanmodel_up_highpass1                         5                   gun leaning upward pre-highpass in 1/s
 cl_leanmodel_up_highpass                          15                  gun leaning upward highpass in 1/s
-cl_leanmodel_up_lowpass                           30                  gun leaning upward lowpass in 1/s
+cl_leanmodel_up_lowpass                           20                  gun leaning upward lowpass in 1/s
 cl_followmodel                                    0                   enables gun following
 cl_followmodel_side_speed                         0.25                gun following sideways speed
 cl_followmodel_side_limit                         6                   gun following sideways limit
 cl_followmodel_side_highpass1                     30                  gun following sideways pre-highpass in 1/s
 cl_followmodel_side_highpass                      5                   gun following sideways highpass in 1/s
-cl_followmodel_side_lowpass                       30                  gun following sideways lowpass in 1/s
+cl_followmodel_side_lowpass                       10                  gun following sideways lowpass in 1/s
 cl_followmodel_up_speed                           0.5                 gun following upward speed
 cl_followmodel_up_limit                           5                   gun following upward limit
 cl_followmodel_up_highpass1                       60                  gun following upward pre-highpass in 1/s
-cl_followmodel_up_highpass                        3                   gun following upward highpass in 1/s
-cl_followmodel_up_lowpass                         30                  gun following upward lowpass in 1/s
+cl_followmodel_up_highpass                        2                   gun following upward highpass in 1/s
+cl_followmodel_up_lowpass                         10                  gun following upward lowpass in 1/s
 cl_bobup                                          0.5                 view bobbing adjustment that makes the up or down swing of the bob last longer
 cl_capturevideo                                   0                   enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)
 cl_capturevideo_fps                               30                  how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)
diff --git a/view.c b/view.c
index d058112c1464e14fbd62b8a3974b80f560935d05..ed6333b34c5a9eb776e170906cc4251509cd8d85 100644 (file)
--- a/view.c
+++ b/view.c
@@ -53,25 +53,25 @@ cvar_t cl_leanmodel = {CVAR_SAVE, "cl_leanmodel", "0", "enables gun leaning"};
 cvar_t cl_leanmodel_side_speed = {CVAR_SAVE, "cl_leanmodel_side_speed", "0.7", "gun leaning sideways speed"};
 cvar_t cl_leanmodel_side_limit = {CVAR_SAVE, "cl_leanmodel_side_limit", "35", "gun leaning sideways limit"};
 cvar_t cl_leanmodel_side_highpass1 = {CVAR_SAVE, "cl_leanmodel_side_highpass1", "30", "gun leaning sideways pre-highpass in 1/s"};
-cvar_t cl_leanmodel_side_highpass = {CVAR_SAVE, "cl_leanmodel_side_highpass", "5", "gun leaning sideways highpass in 1/s"};
-cvar_t cl_leanmodel_side_lowpass = {CVAR_SAVE, "cl_leanmodel_side_lowpass", "30", "gun leaning sideways lowpass in 1/s"};
+cvar_t cl_leanmodel_side_highpass = {CVAR_SAVE, "cl_leanmodel_side_highpass", "3", "gun leaning sideways highpass in 1/s"};
+cvar_t cl_leanmodel_side_lowpass = {CVAR_SAVE, "cl_leanmodel_side_lowpass", "20", "gun leaning sideways lowpass in 1/s"};
 cvar_t cl_leanmodel_up_speed = {CVAR_SAVE, "cl_leanmodel_up_speed", "0.65", "gun leaning upward speed"};
 cvar_t cl_leanmodel_up_limit = {CVAR_SAVE, "cl_leanmodel_up_limit", "50", "gun leaning upward limit"};
 cvar_t cl_leanmodel_up_highpass1 = {CVAR_SAVE, "cl_leanmodel_up_highpass1", "5", "gun leaning upward pre-highpass in 1/s"};
 cvar_t cl_leanmodel_up_highpass = {CVAR_SAVE, "cl_leanmodel_up_highpass", "15", "gun leaning upward highpass in 1/s"};
-cvar_t cl_leanmodel_up_lowpass = {CVAR_SAVE, "cl_leanmodel_up_lowpass", "30", "gun leaning upward lowpass in 1/s"};
+cvar_t cl_leanmodel_up_lowpass = {CVAR_SAVE, "cl_leanmodel_up_lowpass", "20", "gun leaning upward lowpass in 1/s"};
 
 cvar_t cl_followmodel = {CVAR_SAVE, "cl_followmodel", "0", "enables gun following"};
 cvar_t cl_followmodel_side_speed = {CVAR_SAVE, "cl_followmodel_side_speed", "0.25", "gun following sideways speed"};
 cvar_t cl_followmodel_side_limit = {CVAR_SAVE, "cl_followmodel_side_limit", "6", "gun following sideways limit"};
 cvar_t cl_followmodel_side_highpass1 = {CVAR_SAVE, "cl_followmodel_side_highpass1", "30", "gun following sideways pre-highpass in 1/s"};
 cvar_t cl_followmodel_side_highpass = {CVAR_SAVE, "cl_followmodel_side_highpass", "5", "gun following sideways highpass in 1/s"};
-cvar_t cl_followmodel_side_lowpass = {CVAR_SAVE, "cl_followmodel_side_lowpass", "30", "gun following sideways lowpass in 1/s"};
+cvar_t cl_followmodel_side_lowpass = {CVAR_SAVE, "cl_followmodel_side_lowpass", "10", "gun following sideways lowpass in 1/s"};
 cvar_t cl_followmodel_up_speed = {CVAR_SAVE, "cl_followmodel_up_speed", "0.5", "gun following upward speed"};
 cvar_t cl_followmodel_up_limit = {CVAR_SAVE, "cl_followmodel_up_limit", "5", "gun following upward limit"};
 cvar_t cl_followmodel_up_highpass1 = {CVAR_SAVE, "cl_followmodel_up_highpass1", "60", "gun following upward pre-highpass in 1/s"};
-cvar_t cl_followmodel_up_highpass = {CVAR_SAVE, "cl_followmodel_up_highpass", "3", "gun following upward highpass in 1/s"};
-cvar_t cl_followmodel_up_lowpass = {CVAR_SAVE, "cl_followmodel_up_lowpass", "30", "gun following upward lowpass in 1/s"};
+cvar_t cl_followmodel_up_highpass = {CVAR_SAVE, "cl_followmodel_up_highpass", "2", "gun following upward highpass in 1/s"};
+cvar_t cl_followmodel_up_lowpass = {CVAR_SAVE, "cl_followmodel_up_lowpass", "10", "gun following upward lowpass in 1/s"};
 
 cvar_t cl_viewmodel_scale = {0, "cl_viewmodel_scale", "1", "changes size of gun model, lower values prevent poking into walls but cause strange artifacts on lighting and especially r_stereo/vid_stereobuffer options where the size of the gun becomes visible"};