if(menu_action(bInputType, nPrimary, nSecondary))
return TRUE;
- if(autocvar_g_allow_uid2name == -1 && gametype == GAME_CTS || gametype == GAME_RACE && panel_fg_alpha) // don't lock keys before we actually see what's going on
+ if(autocvar_cl_allow_uid2name == -1 && gametype == GAME_CTS || gametype == GAME_RACE && panel_fg_alpha) // don't lock keys before we actually see what's going on
{
string vyes_keys;
float keys;
s = "A vote has been called for:";
if(autocvar_cl_allow_uid2name == -1 && gametype == GAME_CTS || gametype == GAME_RACE)
- s = "Allow servers to store and display your name?"
+ s = "Allow servers to store and display your name?";
drawstring_aspect(pos, s, eX * mySize_x + eY * (2/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL);
s = textShortenToWidth(vote_called_vote, mySize_x, '1 1 0' * mySize_y * (1.75/8), stringwidth_colors);
if(autocvar__hud_configure)