adjustmentj = scorefactor_elo_adjusted - scorefactor_real
# DEBUG
- log.debug("(New) Player i: {0}".format(ei.player_id))
- log.debug("(New) Player i's K: {0}".format(self.wip[pids[i]].k))
- log.debug("(New) Player j: {0}".format(ej.player_id))
- log.debug("(New) Player j's K: {0}".format(self.wip[pids[j]].k))
- log.debug("(New) Ping ratio: {0}".format(ping_ratio))
- log.debug("(New) Scorefactor real: {0}".format(scorefactor_real))
- log.debug("(New) Scorefactor elo: {0}".format(scorefactor_elo))
- log.debug("(New) Scorefactor ping: {0}".format(scorefactor_ping))
- log.debug("(New) adjustment i: {0}".format(scorefactor_real - scorefactor_elo))
- log.debug("(New) adjustment j: {0}".format(scorefactor_elo - scorefactor_real))
- log.debug("(New) adjustment i with ping: {0}".format(adjustmenti))
- log.debug("(New) adjustment j with ping: {0}\n".format(adjustmentj))
+ # log.debug("(New) Player i: {0}".format(ei.player_id))
+ # log.debug("(New) Player i's K: {0}".format(self.wip[pids[i]].k))
+ # log.debug("(New) Player j: {0}".format(ej.player_id))
+ # log.debug("(New) Player j's K: {0}".format(self.wip[pids[j]].k))
+ # log.debug("(New) Ping ratio: {0}".format(ping_ratio))
+ # log.debug("(New) Scorefactor real: {0}".format(scorefactor_real))
+ # log.debug("(New) Scorefactor elo: {0}".format(scorefactor_elo))
+ # log.debug("(New) Scorefactor ping: {0}".format(scorefactor_ping))
+ # log.debug("(New) adjustment i: {0}".format(scorefactor_real - scorefactor_elo))
+ # log.debug("(New) adjustment j: {0}".format(scorefactor_elo - scorefactor_real))
+ # log.debug("(New) adjustment i with ping: {0}".format(adjustmenti))
+ # log.debug("(New) adjustment j with ping: {0}\n".format(adjustmentj))
if scorefactor_elo > 0.5:
# player i is expected to win