alsoprint = (autocvar_hud_panel_notify_print || !panel_enabled); // print message to console if: notify panel disabled, or cvar to do so enabled
gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages);
- if (msg == MSG_SUICIDE && gametype == GAME_CTS) // selfkill isn't interesting in CTS and only spams up the notify panel
+ if ((msg == MSG_SUICIDE || msg == MSG_KILL) && gametype == GAME_CTS) // selfkill isn't interesting in CTS and only spams up the notify panel
return;
if(msg == MSG_SUICIDE) {