const UB1Traits& ub1traits,
const UB4x1Traits& ub4x1traits
){
- register ub4 a,b,c,len;
+ ub4 a,b,c,len;
/* Set up the internal state */
len = length;
ub4 initval, /* the previous hash, or an arbitrary value */
const UB4Traits& ub4traits
){
- register ub4 a,b,c,len;
+ ub4 a,b,c,len;
/* Set up the internal state */
len = length;
int aabb_intersect_ray( const aabb_t *aabb, const ray_t *ray, vec3_t intersection ){
int inside = 1;
char quadrant[NUMDIM];
- register int i;
+ int i;
int whichPlane;
double maxT[NUMDIM];
double candidatePlane[NUMDIM];
===================================================================== */
void revbytes( void *bp, int elsize, int elcount ){
- register unsigned char *p, *q;
+ unsigned char *p, *q;
p = ( unsigned char * ) bp;