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oops, fix warmup
author
Rudolf Polzer <divverent@xonotic.org>
Fri, 1 Feb 2013 13:39:28 +0000
(14:39 +0100)
committer
Rudolf Polzer <divverent@xonotic.org>
Fri, 1 Feb 2013 13:39:28 +0000
(14:39 +0100)
qcsrc/server/cl_client.qc
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diff --git
a/qcsrc/server/cl_client.qc
b/qcsrc/server/cl_client.qc
index 70b16e9f4653938f67fd1f7698ed7bc42bf9b7c8..691f8621c6f8b35b14c5f80b0057a248fb720aff 100644
(file)
--- a/
qcsrc/server/cl_client.qc
+++ b/
qcsrc/server/cl_client.qc
@@
-410,7
+410,7
@@
void PutObserverInServer (void)
if(self.alivetime)
{
- if(!
g_warmup
)
+ if(!
inWarmupStage
)
PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime);
self.alivetime = 0;
}
@@
-923,7
+923,7
@@
void PutClientInServer (void)
self.weaponname = "";
self.switchingweapon = 0;
- if(!
g_warmup
)
+ if(!
inWarmupStage
)
if(!self.alivetime)
self.alivetime = time;