**[SMB modpack](https://github.com/MarioSMB/modpack)** project developed by **[Mario](https://github.com/MarioSMB)**.
-The modpack build works using a submodule from '_xonotic-dat.pk3dir_' from the official gamelogic development repository.
+The modpack build works using a submodule from '_xonotic-data.pk3dir_' from the official gamelogic development repository.
Uses **update.sh** and **build.sh** shell script files.
Means that when you use '_update.sh_' with this line, the submodule content will be downloaded in your local computer where you've cloned the modpack repository.
+To run '_update.sh_' script, execute:
+
+`./update.sh`
+
+*Note:* you can execute via absolute path.
+
### Commit with submodule
Additionally, after done `git submodule update --remote --merge`, if you want to commit:
'_build.sh_' compiles all repository code using gmqcc if already downloaded from '_update.sh_', looks inside '_mod_' folder the similar contents of '_xonotic-data.pk3dir/qcsrc_' where there are: '_client_', '_common_', '_menu_' and '_server_' folders.
-What this does is relate the directory path to the submodule '_xonotic_' directory inside the '_qcsrc_' folder. Thanks to this, makes possible to look at the '_mod_' folder having to relate the submodule directory '_xonotic/qcsrc_'.
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+What this does is relate the directory path to the submodule '_xonotic_' directory inside the '_qcsrc_' folder. Thanks to this, makes possible to look at the '_mod_' folder having to relate the submodule directory '_xonotic/qcsrc_'.
+
+To run '_build.sh_' script, execute:
+
+`./build.sh`
+
+*Note:* you can run via absolute path.
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